| Name | Insurance Policy |
|---|---|
| Reputation | Rookie |
| Command | Agency |
| Feature | Heavily armored |
| Theme | Speedrunners who time themselves on missions |
Generate enemies
| Description | Creeping mold |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Really sticky |
| Mistake | Laboratory sabotaged by a spy |
| Description | Greyman |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Teeth falling out |
| Sighting | From the end of a shadowed pier |
| Description | Backwards man |
|---|---|
| Signature | Breach (time-space sinkhole) |
| Feature | Peeling wallpaper |
| Sighting | Deep in the heart of the jungle |
| Description | Fly |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Bloodthirsty |
| Malady | Haphazardly genetically engineered |
| Description | Skeleton |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Slowly dying |
| Horror | Loves all its victims dearly |
| Description | Battle hulk |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Radio scramblers |
| Programming | Annoy human targets into compliance |
| Description | Werewolf |
|---|---|
| Amount | Dire (3-6 ARMOR, 6D6-10D6 HP, roll another horror) |
| Feature | Vertigo field |
| Horror | Bonded with a lab experiment that died |
| Name | Easy Company |
|---|---|
| Reputation | None—too stealthy |
| Command | Agency |
| Feature | Perfectly in sync |
| Theme | Orange jumpsuits and prison lingo |
| Description | Predator biped |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Announces attacks |
| Programming | Sentient, acts on hypnagogic whims |