| Weapon |
Large bomb (e.g. C4 setup)
2D6 DAMAGE |
|---|---|
| Skin | Striped hazard tape |
| Tags |
GRIP
Custom materials and ergonomic design; the referee can never state that you drop this weapon.
ELECTRIFIED
Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.
ANTI-MATERIEL
Deals double DAMAGE to vehicles and structures; cumbersome to carry around. |