Generate gear


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  • Weapon
    Large blade (combat knife, axe, etc.)
    1D6 DAMAGE
    SkinBarbed wire
    Tags
    SAPIENT

    Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic.

    EXPERIMENTAL

    When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).

    MESSY

    Enemies explode into gore/goo/scrap etc. on ultra successes (in addition to the usual bonus). No identifiers will remain—not even teeth.

    Weapon