Generate gear


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  • Weapon
    Small bomb (e.g. landmine, pipe)
    1D6+2 DAMAGE
    SkinNever gets dirty
    Tags
    EXPERIMENTAL

    When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).

    SAPIENT

    Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic.

    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

    Weapon