| Weapon |
Small bomb (e.g. landmine, pipe)
1D6+2 DAMAGE |
|---|---|
| Skin | Marble swirl |
| Tags |
MEDICAL
Once per mission, you may use this weapon to deal negative DAMAGE, healing the target.
INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion.
ELECTRIFIED
Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water. |