Weapon |
Large blade (combat knife, axe, etc.)
1D6 DAMAGE |
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Skin | Four-leaf clover decal Frost crystals |
Tags |
SAPIENT
Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic.
INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants.
COLLAPSIBLE
Easily concealed, no matter the size; will never be detected during pat-downs. |
Generate gear
Item | Handbag |
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Contents | Uniforms (Standard, or 1-in-1D6: High-ranking) |
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Weapon |
Small bomb (e.g. landmine, pipe)
1D6+2 DAMAGE |
---|---|
Skin | Luxurious tassels |
Tags |
ANTI-MATERIEL
Deals double DAMAGE to vehicles and structures; cumbersome to carry around.
SAPIENT
Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic.
TRANQUILIZER
As NON-LETHAL, but chance is increased to 5-in-1D6 if a vulnerable area is specifically targeted (e.g. head, neck, exposed membrane, etc.) |
Vehicle |
Gun truck
12 HP, 3 ARMOR |
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Attachments |
Integrated weapons
1D6 DAMAGE, 1D6 weapons
Mounted gun
1D6+1 DAMAGE
Mounted grenade launcher
1D6 DAMAGE |