| Skin | Releases confetti |
|---|
Generate gear
| Vehicle |
Civilian plane
10 HP, 0 ARMOR |
|---|---|
| Attachments |
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Chemical weapon system
2D6 DAMAGE to area
Homing missiles
1D6+2 DAMAGE, 1D6 missiles |
| Weapon |
Concussion grenade
1D6 DAMAGE |
|---|---|
| Skin | Over-mechanized |
| Tags |
CUSTOMIZED
Deals an additional 1 DAMAGE and has a weapon skin (p. 141); coveted by enemies.
EXPERIMENTAL
When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).
INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion. |
| Armor |
Tactical clothing
1 ARMOR |
|---|
| Vehicle |
Large boat (e.g. barge, yacht)
16 HP, 2 ARMOR |
|---|---|
| Attachments |
Front-mounted ram
No crash self-damage
Mounted gun
1D6+1 DAMAGE
Mounted gun
1D6+1 DAMAGE |
| Armor |
Heavy riot shield
2 ARMOR, (equip as weapon) |
|---|
| Vehicle |
Tank
20 HP, 4 ARMOR |
|---|---|
| Attachments |
Front-mounted ram
No crash self-damage
Front-mounted ram
No crash self-damage
Auto-targeting prototype cannon
2D6 DAMAGE |
| Item | ID card |
|---|
| Skin | Arctic white |
|---|
| Contents | Medical Supplies (1D6 medkits, +1D6+TAC HP) |
|---|