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  • Vehicle
    Self-propelled artillery
    16 HP, 3 ARMOR
    Attachments
    Mounted heavy weapon
    1D6+2 DAMAGE
    Mine dropper
    1D6 DAMAGE, 1D6 mines
    Front-mounted ram
    No crash self-damage
    Vehicle
    Armor
    Standard fatigues
    0 ARMOR
    Armor
    Vehicle
    Amphibious vehicle
    10 HP, 2 ARMOR
    Attachments
    Gunner seats
    0 DAMAGE, 1D6 seats
    Gunner seats
    0 DAMAGE, 1D6 seats
    Mounted grenade launcher
    1D6 DAMAGE
    Vehicle
    Armor
    Civilian clothing
    0 ARMOR
    Armor
    Vehicle
    Starfighter
    18 HP, 2 ARMOR
    Attachments
    Mounted heavy weapon
    1D6+2 DAMAGE
    Side hazards (e.g. spikes, laser jets)
    3 DAMAGE
    Mounted heavy weapon
    1D6+2 DAMAGE
    Vehicle
    ContentsExplosives (2D6 small or 1D6 large)
    Crate
    Vehicle
    Covered truck
    10 HP, 2 ARMOR
    Attachments
    Integrated weapons
    1D6 DAMAGE, 1D6 weapons
    Integrated weapons
    1D6 DAMAGE, 1D6 weapons
    Side hazards (e.g. spikes, laser jets)
    3 DAMAGE
    Vehicle
    Weapon
    Ultra-shotgun
    2D6 DAMAGE
    SkinIncessantly jittery
    Tags
    NON-LETHAL

    Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success.

    COLLAPSIBLE

    Easily concealed, no matter the size; will never be detected during pat-downs.

    TRANQUILIZER

    As NON-LETHAL, but chance is increased to 5-in-1D6 if a vulnerable area is specifically targeted (e.g. head, neck, exposed membrane, etc.)

    Weapon
    Contents1D6 Armor
    Crate
    Weapon
    Break-action shotgun
    1D6+1 DAMAGE
    SkinVelvet accents
    Tags
    BANE

    Forged from (or fires) a magically useful material of your choice (silver, salt, etc.) Deals double DAMAGE to those affected.

    LOUD

    Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position).

    PROTOTYPE

    Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.

    Weapon