| Weapon |
Large blunt (bat, crowbar, etc.)
1D6 DAMAGE |
|---|---|
| Skin | Black and gold |
| Tags |
ANTI-MATERIEL
Deals double DAMAGE to vehicles and structures; cumbersome to carry around.
MENACING
Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee.
REMOTE
Projectiles (or the weapon itself) can be remotely steered through chutes and around walls. |