| Weapon |
Assault rifle
1D6+1 DAMAGE |
|---|---|
| Skin | Sloppily modified |
| Tags |
POISONED
When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.
ARMOR-PIERCING
Attacks with this weapon ignore ARMOR bonuses granted by physical means.
INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |