| Weapon |
Ultra-shotgun
2D6 DAMAGE |
|---|---|
| Skin | Sheds petals |
| Tags |
POISONED
When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.
ALT-FIRE
This weapon has a secondary component or form which also deals damage, (e.g. bayonet, launcher attachment, sword that becomes a whip).
REMOTE
Projectiles (or the weapon itself) can be remotely steered through chutes and around walls. |