Generate weapons


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  • Weapon
    Small blunt (baton, cane, etc.)
    3 DAMAGE
    SkinLooks like a toy
    Tags
    LIGHT

    Weighs almost nothing. Grants +1 on REFLEXIVE rolls that involve this weapon.

    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

    ICE

    Makes surfaces slick and deals double DAMAGE to anything that requires warmth to function.

    Weapon
    Weapon
    Machine Pistol
    1D6 DAMAGE
    SkinGray plastic
    Tags
    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

    MEDICAL

    Once per mission, you may use this weapon to deal negative DAMAGE, healing the target.

    SHREDDER

    Deals double DAMAGE to exposed flesh. On critical hits, decreases the target’s ARMOR by 1.

    Weapon
    Weapon
    Pump-action shotgun
    1D6+1 DAMAGE
    SkinMusic notation
    Tags
    NON-LETHAL

    Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success.

    CUSTOMIZED

    Deals an additional 1 DAMAGE and has a weapon skin (p. 141); coveted by enemies.

    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

    Weapon
    Weapon
    Semi-automatic rifle
    1D6+1 DAMAGE
    SkinTextures missing
    Tags
    ELECTRIFIED

    Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.

    ELECTRIFIED

    Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.

    REMOTE

    Projectiles (or the weapon itself) can be remotely steered through chutes and around walls.

    Weapon
    Weapon
    Machine Pistol
    1D6 DAMAGE
    SkinTactical pouches
    Tags
    NON-LETHAL

    Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success.

    BANE

    Forged from (or fires) a magically useful material of your choice (silver, salt, etc.) Deals double DAMAGE to those affected.

    LUCKY

    Rolling an ultra success while attacking with this weapon grants the user one WAR DIE.

    Weapon