Generate weapons


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  • Weapon
    Spear
    1D6+1 DAMAGE
    SkinBone and muscle
    Tags
    ALT-FIRE

    This weapon has a secondary component or form which also deals damage, (e.g. bayonet, launcher attachment, sword that becomes a whip).

    VALUABLE

    Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.

    ICE

    Makes surfaces slick and deals double DAMAGE to anything that requires warmth to function.

    Weapon
    Weapon
    Large blunt (bat, crowbar, etc.)
    1D6 DAMAGE
    SkinSparkle trail
    Tags
    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

    SAPIENT

    Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic.

    LOUD

    Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position).

    Weapon
    Weapon
    Small blunt (baton, cane, etc.)
    3 DAMAGE
    SkinTopographic texture
    Tags
    DUMMY

    Appears to be a weapon, but is actually another mundane item of your choice (e.g. gun lighter, fake sword with a hidden compartment).

    BANE

    Forged from (or fires) a magically useful material of your choice (silver, salt, etc.) Deals double DAMAGE to those affected.

    GRIP

    Custom materials and ergonomic design; the referee can never state that you drop this weapon.

    Weapon
    Weapon
    Heavy misc. (e.g. railgun, laser)
    1D6+2 DAMAGE
    SkinEngraved word
    Tags
    HEAVY

    This thing is too big to be called a weapon. Once per mission, take +3 on a FORCEFUL roll that involves this weapon.

    CUSTOMIZED

    Deals an additional 1 DAMAGE and has a weapon skin (p. 141); coveted by enemies.

    ANTI-MATERIEL

    Deals double DAMAGE to vehicles and structures; cumbersome to carry around.

    Weapon
    Weapon
    Heavy hand (knuckle dusters, etc.)
    1D6 DAMAGE
    SkinMetallic origami
    Tags
    ANTI-MATERIEL

    Deals double DAMAGE to vehicles and structures; cumbersome to carry around.

    FLASHY

    If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit.

    LIGHT

    Weighs almost nothing. Grants +1 on REFLEXIVE rolls that involve this weapon.

    Weapon