Generate enemies


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  • DescriptionBat
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureBloodthirsty
    MaladySome are melded together
    Animal
    DescriptionLimb
    AmountSwarm (4D6-10D6 appear)
    FeatureUnthreatening
    HorrorAppears in mirrors and reflections
    Monster
    DescriptionMecha-dog
    BudgetFederal—roll again for conflicting programming
    FeatureMine dropper
    ProgrammingMalfunctioning, wants to destroy itself
    Robot
    DescriptionAnt
    AmountHerds (2D6 or 3D6 appear)
    FeatureGlowing
    MaladyCannibalistic behavior
    Animal
    DescriptionChicken walker
    BudgetAcademic—no more than 2D6 HP and 2 ARMOR
    FeatureFlame jets
    ProgrammingAvoid all conflict and always hide
    Robot
    DescriptionFifty-foot person
    CreationUncontrolled—Roll 1D6 extra features
    FeatureReally sticky
    MistakeSomeone forgot to carry a 1
    Experiment
    NameBloody Sunrise
    ReputationNone—too stealthy
    CommandInsurgents
    FeatureStrict morals
    ThemeEverybody embodies a different base emotion
    Squad
    DescriptionBarrel chested
    BudgetFederal—roll again for conflicting programming
    FeatureSonar system
    ProgrammingRecord sights and sounds to onboard memory
    Robot
    DescriptionDemon
    AmountMob (2D6 or 3D6 appear)
    FeatureBug swarm
    HorrorDisguises as inanimate objects
    Monster
    DescriptionMachine elf
    SignatureBlip (briefly sighted)
    FeatureIntoxication
    SightingBeyond the fence of a labor camp
    Anomaly