Generate enemies


  • 1
  • 5
  • 10
  • DescriptionPoltergeist
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureBug swarm
    HorrorVictims are wiped from memory
    Monster
    DescriptionMecha-dog
    BudgetFederal—roll again for conflicting programming
    FeatureLeaking oil
    ProgrammingMovements are entirely randomized
    Robot
    DescriptionFifty-foot person
    CreationHypothesized—one concrete fact is known
    FeatureMelts metal
    MistakeMass-production already in motion
    Experiment
    NameThe Archers
    ReputationRespected
    CommandAgency
    FeatureTelepathic link
    ThemeSpeedrunners who time themselves on missions
    Squad
    NameUpshot
    ReputationRespected
    CommandCriminals
    FeaturePolyglots
    ThemeMagicians with light shows and illusions
    Squad
    DescriptionBear
    AmountSwarms (4D6-10D6 appear)
    FeatureIridescent
    MaladyLarge groups drop dead periodically
    Animal
    DescriptionKaiju monarch
    CreationHypothesized—one concrete fact is known
    FeatureEMP blasts
    MistakeMutating too rapidly to control
    Experiment
    DescriptionMetal spider
    BudgetCYCLOPS—add 1D6 additional features
    FeatureExposed wiring
    ProgrammingPush enemies out of cover
    Robot
    NameEarly Risers
    ReputationRookie
    CommandAgency
    FeatureTeleportation tech
    ThemeCarts around a large caged creature
    Squad
    DescriptionLiquid nanoswarm
    BudgetCorporate—mash together 1D6 descriptions
    FeatureCloaking field
    ProgrammingCollect combat metrics by picking fights
    Robot