| Description | Leech |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Injured |
| Malady | Under mechanical mind control |
Generate enemies
| Description | Scorpion |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Nocturnal |
| Malady | Slowly losing corporeality |
| Description | Gorgon |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Drags chains |
| Horror | Technology malfunctions near it |
| Description | Brain jar robot |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Excretes plutonium |
| Mistake | Several integral parts were removed |
| Description | Liquid nanoswarm |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Lateral thinking |
| Programming | Willfully misinterpret voice commands |
| Description | Lab rat |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Melts metal |
| Mistake | Created by sadists specifically to suffer |
| Description | Failed cyborg |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Flashing implants |
| Mistake | Nothing but a portfolio piece |
| Description | Sea serpent |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Laughing echoes |
| Horror | Filled with writhing insects |
| Description | Man in black |
|---|---|
| Signature | Spike (large-scale anomalous zone) |
| Feature | Sensory overload |
| Sighting | Third shift on a factory floor |
| Description | Malicious voices |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Strange growths |
| Sighting | Third shift on a factory floor |