| Description | Mess of gore |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Eats everything |
| Mistake | Too much gamma radiation |
Generate enemies
| Description | Plastic mecha |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Lateral thinking |
| Programming | Scan all areas thoroughly for information |
| Name | KILL Squad |
|---|---|
| Reputation | Respected |
| Command | Criminals |
| Feature | Superstitious |
| Theme | Extremely elaborate Goldberg-esque traps |
| Description | Floating eyeball |
|---|---|
| Signature | None (reason unknown) |
| Feature | Urge to build |
| Sighting | Fleeing from a ramshackle barn |
| Description | Hole in space |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Cuts and bruises |
| Sighting | The dark center of a quiet cornfield |
| Name | The Reapers |
|---|---|
| Reputation | None—too stealthy |
| Command | Criminals |
| Feature | Greedy bastards |
| Theme | Carnival and/or clown thing going on |
| Description | Robo-tank |
|---|---|
| Budget | Academic—no more than 2D6 HP and 2 ARMOR |
| Feature | Intimidating eyes |
| Programming | Engineer ambushes and traps |
| Description | Basic humanoid |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Hologram projector |
| Programming | Compete with local animals for territory |
| Description | Slug |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Hateful eyes |
| Malady | Innards full of foreign goo |
| Description | Hole in space |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Destructive fugue |
| Sighting | From the end of a shadowed pier |