| Description | Chrome tentacles |
|---|---|
| Budget | Academic—no more than 2D6 HP and 2 ARMOR |
| Feature | Intimidating eyes |
| Programming | Push enemies out of cover |
Generate enemies
| Name | The Archers |
|---|---|
| Reputation | None—too stealthy |
| Command | Corporation |
| Feature | War buddies |
| Theme | Everybody embodies a different base emotion |
| Description | Fly |
|---|---|
| Amount | Packs (1D6 appear) |
| Feature | Bold |
| Malady | Cannibalistic behavior |
| Description | Extraordinary child |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Self-destructive |
| Mistake | Someone forgot to carry a 1 |
| Description | Harpy |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Hypnosis ray |
| Horror | At war with a town for generations |
| Description | Night hag |
|---|---|
| Signature | Wave (multiple civilians agitated) |
| Feature | Urge to build |
| Sighting | Hovering around ancient ruins |
| Description | Man in black |
|---|---|
| Signature | Pulse (causing isolated disturbances) |
| Feature | Disappearances |
| Sighting | Disturbing highland herders |
| Description | Hovering sphere |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Megalomania |
| Mistake | Saturated with dangerous growth serum |
| Description | Gorgon |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Fears day |
| Horror | Travels through artwork and photographs |
| Description | Centipede |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Branded |
| Malady | Under mechanical mind control |