| Name | Three Wise Men |
|---|---|
| Reputation | Elite |
| Command | Insurgents |
| Feature | Trigger-happy |
| Theme | Carnival and/or clown thing going on |
Generate enemies
| Description | Camel shaped |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Personality matrix |
| Programming | Malfunctioning, wants to destroy itself |
| Description | Elk |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Psychic |
| Malady | Only emotion is fear |
| Description | Artificial fly |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Kamikaze protocol |
| Programming | Willfully misinterpret voice commands |
| Name | Easy Company |
|---|---|
| Reputation | Rookie |
| Command | Criminals |
| Feature | Rocket launchers |
| Theme | Orange jumpsuits and prison lingo |
| Description | Sleep experiment |
|---|---|
| Creation | Uncontrolled—Roll 1D6 extra features |
| Feature | Inquisitive and gentle |
| Mistake | Imprinted on a random civilian |
| Description | Egg-shaped |
|---|---|
| Budget | Academic—no more than 2D6 HP and 2 ARMOR |
| Feature | Greebled to hell |
| Programming | Tactical breach frontline support |
| Description | Sleep experiment |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Strong magnet |
| Mistake | Pet project of an eccentric celebrity |
| Description | Slime blob |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Hypnotic effect |
| Mistake | Too much gamma radiation |
| Description | Bat |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Territorial |
| Malady | Corrosive inner fluids |