| Description | Bat |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Escaped |
| Malady | Infested with parasites |
Generate enemies
| Description | Chrome tentacles |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Mounted gun |
| Programming | Toxify a specified region |
| Name | Burn Bright |
|---|---|
| Reputation | Elite |
| Command | Agency |
| Feature | Telekinetic members |
| Theme | Extremely elaborate Goldberg-esque traps |
| Description | Gray goo |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Hates light |
| Mistake | Project depleted its funding halfway through |
| Description | Fifty-foot person |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Meat protrusions |
| Mistake | Project depleted its funding halfway through |
| Description | Metal spider |
|---|---|
| Budget | Academic—no more than 2D6 HP and 2 ARMOR |
| Feature | Poison injectors |
| Programming | Scan all areas thoroughly for information |
| Description | Horse |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Translucent |
| Malady | Suitable environment was destroyed |
| Description | Failed cyborg |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Heavy breathing |
| Mistake | The perfect predator, too cruel to exist |
| Name | Insurance Policy |
|---|---|
| Reputation | Elite |
| Command | Criminals |
| Feature | Smoke/flashbangs |
| Theme | Musical theatre, sings during fights |
| Name | The Archers |
|---|---|
| Reputation | Elite |
| Command | Corporation |
| Feature | So many pouches |
| Theme | Bondage gear and team dynamics |