Generate enemies


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  • DescriptionSentient equation
    SignatureNone (reason unknown)
    FeatureAnhedonia
    SightingAn unremarkable alley in the slums
    Anomaly
    DescriptionMetal spider
    BudgetFederal—roll again for conflicting programming
    FeatureKamikaze protocol
    ProgrammingFollow the target to the ends of the earth
    Robot
    DescriptionLizardman
    AmountDire (3-6 ARMOR, 6D6-10D6 HP, roll another horror)
    FeatureSparkling aura
    HorrorAccidentally murdered a [civilian](/generate/characters/civilian
    Monster
    DescriptionRat
    AmountHerds (2D6 or 3D6 appear)
    FeatureStarving
    MaladyCorrosive inner fluids
    Animal
    DescriptionFrogman
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureExposed bone
    HorrorCan mimic human voices
    Monster
    DescriptionFloating eyeball
    SignatureBlip (briefly sighted)
    FeatureOverwhelming grief
    SightingA wide tranquil grassy plain
    Anomaly
    DescriptionLizard
    AmountKaiju (3-6 ARMOR, 6D6-10D6 HP)
    FeatureScared
    MaladySlick with crude oil, flammable
    Animal
    DescriptionHornet
    AmountSwarms (4D6-10D6 appear)
    FeatureFacial recognition
    MaladyWeakened by invasive species
    Animal
    DescriptionArtificial fly
    BudgetAmateur—no more than 1D6 HP and 1 ARMOR
    FeatureMounted gun
    ProgrammingAvoid all conflict and always hide
    Robot
    DescriptionArticulated worm
    BudgetAcademic—no more than 2D6 HP and 2 ARMOR
    FeatureSelf-replicating
    ProgrammingLocate the source of radio signals
    Robot