Generate enemies


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  • DescriptionGiant
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureUnthreatening
    HorrorAt war with a town for generations
    Monster
    DescriptionPredator biped
    BudgetHobbyist—explodes for 2D6 DAMAGE upon death
    FeatureLateral thinking
    ProgrammingMovements are entirely randomized
    Robot
    DescriptionCentipede
    AmountPacks (1D6 appear)
    FeatureDiurnal
    MaladyRiddled with oozing lesions
    Animal
    DescriptionShadow person
    SignatureBreach (time-space sinkhole)
    FeatureIrritable snaps
    SightingA wide tranquil grassy plain
    Anomaly
    DescriptionWeird car
    BudgetCYCLOPS—add 1D6 additional features
    FeaturePersonality matrix
    ProgrammingOnly responds to direct verbal orders
    Robot
    DescriptionLizardman
    AmountPairs (add +1 or +2 DAMAGE)
    FeatureScary fast
    HorrorIts form cannot be interpreted
    Monster
    DescriptionApe
    AmountSwarms (4D6-10D6 appear)
    FeatureMigrating
    MaladyHijacked by brain fungus
    Animal
    DescriptionFrog
    AmountPacks (1D6 appear)
    FeatureIridescent
    MaladyUnnatural dye coloration
    Animal
    DescriptionPolyhedron
    SignatureNone (reason unknown)
    FeatureInsomnia
    SightingCorner bed in a dreary hostel
    Anomaly
    DescriptionChrome tentacles
    BudgetAcademic—no more than 2D6 HP and 2 ARMOR
    FeatureMany logos
    ProgrammingEmulate healthy animal behavior
    Robot