Generate enemies


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  • DescriptionGator
    AmountPacks (1D6 appear)
    FeatureHateful eyes
    MaladyOnly eats human refuse
    Animal
    NameProcess Interrupt
    ReputationNone—too stealthy
    CommandMercenaries
    FeatureSo many pouches
    ThemeCultists with robes and curved daggers
    Squad
    DescriptionChrome tentacles
    BudgetCYCLOPS—add 1D6 additional features
    FeatureGreebled to hell
    ProgrammingCompete with local animals for territory
    Robot
    NameZero Regiment
    ReputationRookie
    CommandInsurgents
    FeatureBlood-bonded
    ThemeExtremely elaborate Goldberg-esque traps
    Squad
    DescriptionMan-made zombie
    CreationPlanned—someone fully understands its workings
    FeatureToo curious
    MistakeAlienated systematically from its emotions
    Experiment
    DescriptionElk
    AmountPacks (1D6 appear)
    FeatureIridescent
    MaladyContinuous unsustainable growth
    Animal
    DescriptionCentipede
    AmountKaiju (3-6 ARMOR, 6D6-10D6 HP)
    FeatureNocturnal
    MaladySuitable environment was destroyed
    Animal
    DescriptionGorgon
    AmountDire (3-6 ARMOR, 6D6-10D6 HP, roll another horror)
    FeatureHungers perpetually
    HorrorBonded with a lab experiment that died
    Monster
    DescriptionForbidden book
    SignatureSpike (large-scale anomalous zone)
    FeatureQuiet footsteps
    SightingCollege campus on a party night
    Anomaly
    DescriptionShark
    AmountPairs (add +1 or +2 DAMAGE)
    FeaturePsychic
    MaladyWhole chunks just missing
    Animal