| Description | Mind sucker |
|---|---|
| Creation | Projected—general information about it exists |
| Feature | Strange diet |
| Mistake | Is a degraded clone-of-a-clone |
Generate enemies
| Description | Gnome |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | No shadow |
| Horror | At war with a town for generations |
| Name | The Archers |
|---|---|
| Reputation | Feared |
| Command | Corporation |
| Feature | Flamethrowers |
| Theme | Clearly think they’re the protagonists |
| Description | Plastic mecha |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Announces attacks |
| Programming | Engineer ambushes and traps |
| Name | Songbird Unit |
|---|---|
| Reputation | Feared |
| Command | CYCLOPS |
| Feature | Bad hygiene |
| Theme | Followed by a film crew, records everything |
| Description | Mammoth |
|---|---|
| Creation | Accidental—Roll 1D6 extra mistakes |
| Feature | Acid blood |
| Mistake | Alienated systematically from its emotions |
| Name | The B-Team |
|---|---|
| Reputation | None—too stealthy |
| Command | Corporation |
| Feature | Poisons and gas |
| Theme | Bondage gear and team dynamics |
| Description | Butterfly |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Strange pattern |
| Malady | Haphazardly genetically engineered |
| Description | Horse |
|---|---|
| Amount | Packs (1D6 appear) |
| Feature | Bold |
| Malady | Hijacked by brain fungus |
| Description | Big cat design |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Flame jets |
| Programming | Build defenses and transport resources |