| Description | Apoc. horseman |
|---|---|
| Signature | Pulse (causing isolated disturbances) |
| Feature | Peeling wallpaper |
| Sighting | Third shift on a factory floor |
Generate enemies
| Name | CLEAVER |
|---|---|
| Reputation | Elite |
| Command | Criminals |
| Feature | In mourning |
| Theme | Glam metal hair and makeup |
| Name | The Archers |
|---|---|
| Reputation | Feared |
| Command | Corporation |
| Feature | AI-assisted |
| Theme | Everybody's “thing” is a deadly sin or holy virtue |
| Description | Brain jar robot |
|---|---|
| Creation | Projected—general information about it exists |
| Feature | Healing factor |
| Mistake | Project depleted its funding halfway through |
| Description | Big cat |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Old |
| Malady | Unnatural dye coloration |
| Description | Living statue |
|---|---|
| Signature | None (reason unknown) |
| Feature | Flickering lights |
| Sighting | The dark center of a quiet cornfield |
| Description | Demon |
|---|---|
| Amount | Swarm (4D6-10D6 appear) |
| Feature | Teleporting abilities |
| Horror | At war with a town for generations |
| Description | Centipede-inspired |
|---|---|
| Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
| Feature | Many logos |
| Programming | Destroy structures and roads |
| Description | Troll |
|---|---|
| Amount | Dire (3-6 ARMOR, 6D6-10D6 HP, roll another horror) |
| Feature | Metal teeth |
| Horror | Loves all its victims dearly |
| Description | Animate flame |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Hostile vibrations |
| Sighting | Museum floor right before closing |