Generate enemies


  • 1
  • 5
  • 10
  • DescriptionGator
    AmountHerds (2D6 or 3D6 appear)
    FeatureTerritorial
    MaladyIrritated by tracking devices
    Animal
    DescriptionMinotaur
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureTransforming magic
    HorrorAppears in mirrors and reflections
    Monster
    DescriptionMinotaur
    AmountGroup (1D6 appear)
    FeatureMutation-prone
    HorrorTraumatized by a callous soldier
    Monster
    DescriptionCamel shaped
    BudgetFederal—roll again for conflicting programming
    FeatureInfrared scan
    ProgrammingLocate the source of radio signals
    Robot
    DescriptionGray goo
    CreationAccidental—Roll 1D6 extra mistakes
    FeatureMacro-mitosis
    MistakeMass-production already in motion
    Experiment
    DescriptionMachine elf
    SignatureWave (multiple civilians agitated)
    FeatureUnnatural vomit
    SightingHovering around ancient ruins
    Anomaly
    DescriptionTroll
    AmountSolitary (add +1D6 HP, add +1 or +2 DAMAGE)
    FeatureAntique clothes
    HorrorAccidentally murdered a [civilian](/generate/characters/civilian
    Monster
    DescriptionArticulated worm
    BudgetHobbyist—explodes for 2D6 DAMAGE upon death
    FeatureMounted gun
    ProgrammingWillfully misinterpret voice commands
    Robot
    DescriptionDingo
    AmountHerds (2D6 or 3D6 appear)
    FeatureFriendly
    MaladyNo group cohesion
    Animal
    NameFuneral in Progress
    ReputationNone—too stealthy
    CommandInsurgents
    FeatureBad hygiene
    ThemeGoetic demon names, occultism
    Squad