Generate enemies


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  • DescriptionNervous system
    SignatureNone (reason unknown)
    FeatureSleepwalking
    SightingReported by a military encampment
    Anomaly
    DescriptionPolyhedron
    SignaturePulse (causing isolated disturbances)
    FeatureShell shock
    SightingLurking in an abandoned train car
    Anomaly
    DescriptionConstruction frame
    BudgetHobbyist—explodes for 2D6 DAMAGE upon death
    FeatureRazor blades
    ProgrammingTactical breach frontline support
    Robot
    DescriptionPsychopomp
    SignatureBlip (briefly sighted)
    FeatureTeeth falling out
    SightingBeyond the fence of a labor camp
    Anomaly
    DescriptionVacant exoskeleton
    BudgetHobbyist—explodes for 2D6 DAMAGE upon death
    FeaturePop-out wings
    ProgrammingSweep areas for explosives
    Robot
    DescriptionJackalope
    AmountGroup (1D6 appear)
    FeatureUnthreatening
    HorrorLost its many cherished lovers
    Monster
    DescriptionShark
    AmountPairs (add +1 or +2 DAMAGE)
    FeatureHuman parts
    MaladyRiddled with oozing lesions
    Animal
    DescriptionTeeth monster
    CreationFreak—openly violating the laws of physics
    FeatureAcid blood
    MistakeMass-production already in motion
    Experiment
    NameProcess Interrupt
    ReputationLaughable
    CommandAgency
    FeatureTraitorous
    ThemeOrange jumpsuits and prison lingo
    Squad
    DescriptionMalicious voices
    SignatureSpike (large-scale anomalous zone)
    FeatureSensory overload
    SightingCorner bed in a dreary hostel
    Anomaly