| Description | Gator |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Territorial |
| Malady | Irritated by tracking devices |
Generate enemies
| Description | Minotaur |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Transforming magic |
| Horror | Appears in mirrors and reflections |
| Description | Minotaur |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Mutation-prone |
| Horror | Traumatized by a callous soldier |
| Description | Camel shaped |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Infrared scan |
| Programming | Locate the source of radio signals |
| Description | Gray goo |
|---|---|
| Creation | Accidental—Roll 1D6 extra mistakes |
| Feature | Macro-mitosis |
| Mistake | Mass-production already in motion |
| Description | Machine elf |
|---|---|
| Signature | Wave (multiple civilians agitated) |
| Feature | Unnatural vomit |
| Sighting | Hovering around ancient ruins |
| Description | Troll |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Antique clothes |
| Horror | Accidentally murdered a [civilian](/generate/characters/civilian |
| Description | Articulated worm |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Mounted gun |
| Programming | Willfully misinterpret voice commands |
| Description | Dingo |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Friendly |
| Malady | No group cohesion |
| Name | Funeral in Progress |
|---|---|
| Reputation | None—too stealthy |
| Command | Insurgents |
| Feature | Bad hygiene |
| Theme | Goetic demon names, occultism |