| Description | Liquid nanoswarm |
|---|---|
| Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
| Feature | Mounted gun |
| Programming | Attempt to surround and disable targets |
Generate enemies
| Description | Plastic mecha |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Mind control |
| Programming | Attempt to surround and disable targets |
| Name | The SOBs |
|---|---|
| Reputation | Respected |
| Command | Criminals |
| Feature | War buddies |
| Theme | Self-serious to the point of parody |
| Description | Leech |
|---|---|
| Amount | Kaiju (3-6 ARMOR, 6D6-10D6 HP) |
| Feature | Giant |
| Malady | Haphazardly genetically engineered |
| Name | Project Vivisect |
|---|---|
| Reputation | Elite |
| Command | Mercenaries |
| Feature | Smoke/flashbangs |
| Theme | Bondage gear and team dynamics |
| Description | Ogre |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Needle claws |
| Horror | Driven out of a village for taking food |
| Description | Burrow driller |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Leaking oil |
| Programming | Sweep areas for explosives |
| Name | Ugly Duckling |
|---|---|
| Reputation | Rookie |
| Command | CYCLOPS |
| Feature | Active camo |
| Theme | Extremely elaborate Goldberg-esque traps |
| Name | The Archers |
|---|---|
| Reputation | Respected |
| Command | Insurgents |
| Feature | Melee only |
| Theme | Animal themed (one per soldier, or all one animal) |
| Description | Fly |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Glowing |
| Malady | Directional sense lost |