| Description | Vulture |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Investigative |
| Malady | Infected with a human disease |
Generate enemies
| Description | Flying mask |
|---|---|
| Signature | Wave (multiple civilians agitated) |
| Feature | Flickering lights |
| Sighting | A wide tranquil grassy plain |
| Description | Shark |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Super-speed |
| Malady | Continuous unsustainable growth |
| Description | Spider |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Starving |
| Malady | Unnatural dye coloration |
| Description | Shadow |
|---|---|
| Amount | Swarm (4D6-10D6 appear) |
| Feature | Hates blood |
| Horror | Lost its many cherished lovers |
| Description | Jellyfish |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Scared |
| Malady | Weakened by invasive species |
| Description | Liquid nanoswarm |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Searchlight face |
| Programming | Tactical breach frontline support |
| Description | Empty spacesuit |
|---|---|
| Signature | Wave (multiple civilians agitated) |
| Feature | Sensory overload |
| Sighting | The moonlit empty desert |
| Description | Articulated worm |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Exposed wiring |
| Programming | Collect combat metrics by picking fights |
| Description | Lizard |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Tame |
| Malady | Haphazardly genetically engineered |