| Description | Vampire |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Unusual color |
| Horror | Driven out of a village for taking food |
Generate enemies
| Description | Brain jar robot |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Flashing implants |
| Mistake | Spliced with an ill-fitting animal |
| Description | Articulated worm |
|---|---|
| Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
| Feature | Razor blades |
| Programming | Prevent all combat in an area |
| Description | Flying mask |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Disappearances |
| Sighting | Observing a famous monument |
| Description | Backwards man |
|---|---|
| Signature | Spike (large-scale anomalous zone) |
| Feature | Faint ringing |
| Sighting | Halogen-lit hospital halls |
| Name | Tyrfing |
|---|---|
| Reputation | Elite |
| Command | Criminals |
| Feature | Melee only |
| Theme | Everyone is fighter-, thief-, or wizard-aligned |
| Name | The Sluggers |
|---|---|
| Reputation | Elite |
| Command | Corporation |
| Feature | Religious |
| Theme | Orange jumpsuits and prison lingo |
| Description | Brocken spectre |
|---|---|
| Signature | Pulse (causing isolated disturbances) |
| Feature | Alien flashbacks |
| Sighting | Living in someone's walls |
| Description | Psychopomp |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Destructive fugue |
| Sighting | Leering outside an Arctic base |
| Name | Process Interrupt |
|---|---|
| Reputation | Respected |
| Command | Criminals |
| Feature | Melee only |
| Theme | Magicians with light shows and illusions |