| Description | Failed cyborg |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Acid blood |
| Mistake | An anomaly escaped to bond with it |
Generate enemies
| Description | Dingo |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Rabid |
| Malady | Sharp teeth in strange places |
| Description | Big cat design |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Supersonic speed |
| Programming | Collect combat metrics by picking fights |
| Description | Porcupine |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Irritable |
| Malady | Only emotion is fear |
| Name | Funeral in Progress |
|---|---|
| Reputation | Feared |
| Command | Insurgents |
| Feature | Religious |
| Theme | Muzzled like dogs (until they get serious) |
| Description | Hovering sphere |
|---|---|
| Creation | Accidental—Roll 1D6 extra mistakes |
| Feature | Meat protrusions |
| Mistake | Unsustainable design causes short lifespan |
| Description | Fly |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Nocturnal |
| Malady | Riddled with oozing lesions |
| Name | Zero Regiment |
|---|---|
| Reputation | Laughable |
| Command | Insurgents |
| Feature | Telekinetic members |
| Theme | Superhero costumes, mutant powers |
| Description | Malicious plant |
|---|---|
| Creation | Projected—general information about it exists |
| Feature | Really sticky |
| Mistake | Hyper-susceptible to rabies |
| Description | Werewolf |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Cyborg amalgam |
| Horror | Can only move when no one's looking |