| Description | Mecha-dog |
|---|---|
| Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
| Feature | Announces attacks |
| Programming | Scan all areas thoroughly for information |
Generate enemies
| Description | Transforming ball |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Mounted gun |
| Programming | Malfunctioning, wants to destroy itself |
| Description | Sewer mutant |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Megalomania |
| Mistake | Too much gamma radiation |
| Name | The Archers |
|---|---|
| Reputation | Feared |
| Command | Agency |
| Feature | Codewords only |
| Theme | Cultists with robes and curved daggers |
| Description | Angel |
|---|---|
| Amount | Dire (3-6 ARMOR, 6D6-10D6 HP, roll another horror) |
| Feature | Bug swarm |
| Horror | Its form cannot be interpreted |
| Description | Werewolf |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Prismatic body |
| Horror | Has wandered the Earth since time immemorial |
| Name | The Yellowjackets |
|---|---|
| Reputation | Feared |
| Command | Insurgents |
| Feature | Blood-bonded |
| Theme | Everyone is fighter-, thief-, or wizard-aligned |
| Description | Man from dreams |
|---|---|
| Signature | Spike (large-scale anomalous zone) |
| Feature | Depersonalization |
| Sighting | The confines of a prison cell |
| Description | Extraordinary child |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Really sticky |
| Mistake | Parts are rejecting each other |
| Description | Lab rat |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Craves death |
| Mistake | Imprinted on a random civilian |