| Name | Three Wise Men |
|---|---|
| Reputation | Rookie |
| Command | Mercenaries |
| Feature | Melee only |
| Theme | Self-serious to the point of parody |
Generate enemies
| Description | Sleep experiment |
|---|---|
| Creation | Hypothesized—one concrete fact is known |
| Feature | Hates light |
| Mistake | Tortured for fun by a bored soldier |
| Description | Dragon |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Antique clothes |
| Horror | Has wandered the Earth since time immemorial |
| Description | Angel |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Electrified skin |
| Horror | Originates from an apocalyptic future |
| Description | Shadow person |
|---|---|
| Signature | Breach (time-space sinkhole) |
| Feature | Severe frostbite |
| Sighting | Museum floor right before closing |
| Description | Artificial fly |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Poison injectors |
| Programming | Willfully misinterpret voice commands |
| Description | Minotaur |
|---|---|
| Amount | Mob (2D6 or 3D6 appear) |
| Feature | Weaponmaster |
| Horror | Its form cannot be interpreted |
| Description | Mecha-dog |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Lateral thinking |
| Programming | Inverse of the Three Laws of Robotics |
| Description | Articulated worm |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Terrifying voice |
| Programming | Toxify a specified region |
| Name | Sunset Tiger |
|---|---|
| Reputation | Rookie |
| Command | Mercenaries |
| Feature | Telepathic link |
| Theme | Accompanied by rainstorms; coats and boots |