| Description | Dragon |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Cyborg amalgam |
| Horror | Can only move when no one's looking |
Generate enemies
| Description | Segmented cube |
|---|---|
| Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
| Feature | Poison injectors |
| Programming | Prevent all combat in an area |
| Description | Gorgon |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Prismatic body |
| Horror | At war with a town for generations |
| Description | Plastic mecha |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Infrared scan |
| Programming | Collect and dispose of trash |
| Description | Machine elf |
|---|---|
| Signature | Blip (briefly sighted) |
| Feature | Destructive fugue |
| Sighting | Third shift on a factory floor |
| Name | KILL Squad |
|---|---|
| Reputation | Respected |
| Command | CYCLOPS |
| Feature | Perfectly in sync |
| Theme | Shouts the names of their special attacks |
| Name | Burn Bright |
|---|---|
| Reputation | Respected |
| Command | CYCLOPS |
| Feature | Trigger-happy |
| Theme | Animal themed (one per soldier, or all one animal) |
| Name | Bloody Sunrise |
|---|---|
| Reputation | Elite |
| Command | Agency |
| Feature | Poisons and gas |
| Theme | Carts around a large caged creature |
| Description | Rat |
|---|---|
| Amount | Herds (2D6 or 3D6 appear) |
| Feature | Diurnal |
| Malady | Cannibalistic behavior |
| Name | The Sluggers |
|---|---|
| Reputation | None—too stealthy |
| Command | Agency |
| Feature | So many pouches |
| Theme | Everyone is fighter-, thief-, or wizard-aligned |