| Description | Inhuman clown |
|---|---|
| Signature | Wave (multiple civilians agitated) |
| Feature | Flickering lights |
| Sighting | At a church or temple service |
Generate enemies
| Description | Construction frame |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Greebled to hell |
| Programming | Seek out and destroy the leader |
| Description | Kaiju |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Stalks silently |
| Horror | Hearing its voice is a death sentence |
| Description | Mammoth |
|---|---|
| Creation | Uncontrolled—Roll 1D6 extra features |
| Feature | Color-changing |
| Mistake | Mutating too rapidly to control |
| Description | Gator |
|---|---|
| Amount | Packs (1D6 appear) |
| Feature | Friendly |
| Malady | Infected with a human disease |
| Description | Big cat design |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Sonar system |
| Programming | Movements are entirely randomized |
| Name | Insurance Policy |
|---|---|
| Reputation | Rookie |
| Command | Criminals |
| Feature | Smoke/flashbangs |
| Theme | Everybody embodies a different base emotion |
| Description | Swampman |
|---|---|
| Amount | Mob (2D6 or 3D6 appear) |
| Feature | Slowly dying |
| Horror | Can only move when no one's looking |
| Name | The Reapers |
|---|---|
| Reputation | Feared |
| Command | Corporation |
| Feature | Shotguns/snipers |
| Theme | Bondage gear and team dynamics |
| Description | Sleep experiment |
|---|---|
| Creation | Planned—someone fully understands its workings |
| Feature | Seeps bile |
| Mistake | Mutating too rapidly to control |