| Description | Giant |
|---|---|
| Amount | Solitary (add +1D6 HP, add +1 or +2 DAMAGE) |
| Feature | Unthreatening |
| Horror | At war with a town for generations |
Generate enemies
| Description | Predator biped |
|---|---|
| Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
| Feature | Lateral thinking |
| Programming | Movements are entirely randomized |
| Description | Centipede |
|---|---|
| Amount | Packs (1D6 appear) |
| Feature | Diurnal |
| Malady | Riddled with oozing lesions |
| Description | Shadow person |
|---|---|
| Signature | Breach (time-space sinkhole) |
| Feature | Irritable snaps |
| Sighting | A wide tranquil grassy plain |
| Description | Weird car |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Personality matrix |
| Programming | Only responds to direct verbal orders |
| Description | Lizardman |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Scary fast |
| Horror | Its form cannot be interpreted |
| Description | Ape |
|---|---|
| Amount | Swarms (4D6-10D6 appear) |
| Feature | Migrating |
| Malady | Hijacked by brain fungus |
| Description | Frog |
|---|---|
| Amount | Packs (1D6 appear) |
| Feature | Iridescent |
| Malady | Unnatural dye coloration |
| Description | Polyhedron |
|---|---|
| Signature | None (reason unknown) |
| Feature | Insomnia |
| Sighting | Corner bed in a dreary hostel |
| Description | Chrome tentacles |
|---|---|
| Budget | Academic—no more than 2D6 HP and 2 ARMOR |
| Feature | Many logos |
| Programming | Emulate healthy animal behavior |