| Description | Swampman |
|---|---|
| Amount | Swarm (4D6-10D6 appear) |
| Feature | Sparkling aura |
| Horror | Devours victims whole |
Generate enemies
| Description | Nervous system |
|---|---|
| Signature | Breach (time-space sinkhole) |
| Feature | Dreadful illusions |
| Sighting | Third shift on a factory floor |
| Description | Somnambulant psychic |
|---|---|
| Creation | Freak—openly violating the laws of physics |
| Feature | Fears fire |
| Mistake | Parts are rejecting each other |
| Name | Sunset Tiger |
|---|---|
| Reputation | Feared |
| Command | Mercenaries |
| Feature | Explosives experts |
| Theme | Speedrunners who time themselves on missions |
| Description | Dogman |
|---|---|
| Amount | Swarm (4D6-10D6 appear) |
| Feature | No shadow |
| Horror | Was once respected, rich, and beautiful |
| Description | Trotting tripod |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Cloaking field |
| Programming | Biometric scanners target the most afraid |
| Name | Easy Company |
|---|---|
| Reputation | Laughable |
| Command | Corporation |
| Feature | Smoke/flashbangs |
| Theme | Carnival and/or clown thing going on |
| Description | Tube mess |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Lateral thinking |
| Programming | Movements are entirely randomized |
| Description | Shadow |
|---|---|
| Amount | Group (1D6 appear) |
| Feature | Unthreatening |
| Horror | Driven out of a village for taking food |
| Description | Eel |
|---|---|
| Amount | Pairs (add +1 or +2 DAMAGE) |
| Feature | Escaped |
| Malady | Agitated by radio waves |