| Name | Shadow Sector |
|---|---|
| Parent | CYCLOPS (Earth) |
| Feature | Anti-grav tech |
| Function | Keep the level of anomalous energy at zero |
Generate agencies
| Name | BLOODHOUND |
|---|---|
| Parent | KGB (USSR) |
| Feature | Mysterious threats |
| Function | Monopolize any and all wetwork in the region |
| Name | Group 216 |
|---|---|
| Parent | Mossad (Israel) |
| Feature | Training simulator |
| Function | Fill war-themed entertainment with propaganda |
| Name | ARC-6 |
|---|---|
| Parent | KGB (USSR) |
| Feature | Ultrahuman operatives |
| Function | Infiltrate activist groups and sow internal division |
| Name | Containment Corps |
|---|---|
| Parent | FBI (USA) |
| Feature | Sensor sweeps |
| Function | Conceal and study a controlled wormhole |
| Name | Bureau of Mind |
|---|---|
| Parent | FBI (USA) |
| Feature | Excessive paperwork |
| Function | Manufacture consent and moral outrage |
| Name | Para-Ops |
|---|---|
| Parent | Mossad (Israel) |
| Feature | Lots of red tape |
| Function | Utterly obliterate anything supernatural |
| Name | Shadow Sector |
|---|---|
| Parent | CIA (USA) |
| Feature | Force fields |
| Function | Record telephone calls and open mail |
| Name | Bureau of Mind |
|---|---|
| Parent | GRU (USSR) |
| Feature | Locked file cabinets |
| Function | Manage a network of globetrotting solo super-spies |
| Name | Omega Force |
|---|---|
| Parent | KGB (USSR) |
| Feature | Training simulator |
| Function | Entrap civilians and charge them with crimes |