| Name | The Trinidad Families |
|---|---|
| Honor | Iconic—even their enemies respect their work |
| Feature | Alley stabbings |
| Racket | Protect an area from a less scrupulous gang |
Generate criminals
| Name | Hell's Angels |
|---|---|
| Honor | Dishonorable—plays by “the rules," but still cheats |
| Feature | Coastal piracy |
| Racket | Track down a missing million-dollar briefcase |
| Name | Danger Company |
|---|---|
| Honor | Iconic—even their enemies respect their work |
| Feature | Always infighting |
| Racket | Swipe an artifact from museum archives |
| Name | The Crimson Circle |
|---|---|
| Honor | Less than none—absolutely soulless people |
| Feature | Shakedown visits |
| Racket | Invest in developing perfect counterfeit money |
| Name | Chaos Alliance |
|---|---|
| Honor | Dishonorable—plays by “the rules," but still cheats |
| Feature | Cat burglary |
| Racket | Frame a civilian to protect the leader's kid |
| Name | Gallows Gang |
|---|---|
| Honor | Dishonorable—plays by “the rules," but still cheats |
| Feature | Melee experts |
| Racket | Attack a rival gang with bioweapons |
| Name | Dagger Syndicate |
|---|---|
| Honor | Dishonorable—plays by “the rules," but still cheats |
| Feature | Illegal medicine |
| Racket | Blackmail the orchestrators of a coverup |
| Name | The White Fang |
|---|---|
| Honor | None—just out for themselves, possibly immature |
| Feature | Community service |
| Racket | Deal arms to a nascent insurgent group |
| Name | Chaos Alliance |
|---|---|
| Honor | None—just out for themselves, possibly immature |
| Feature | Cop hunting |
| Racket | Operate factories without safety precautions |
| Name | Five Star Mob |
|---|---|
| Honor | Honorable—always having cool fights and drama |
| Feature | Hitman squads |
| Racket | Collect double protection fees for a month |