| Name | The Rajas |
|---|---|
| Honor | Legendary—their opponents almost worship them |
| Feature | Brotherhood bond |
| Racket | Consolidate warring gangs under one banner |
Generate criminals
| Name | The 13K |
|---|---|
| Honor | Honorable—always having cool fights and drama |
| Feature | Weaponsmithing |
| Racket | Pay striptease performers more than a rival club |
| Name | The O'Briens |
|---|---|
| Honor | None—just out for themselves, possibly immature |
| Feature | Sea piracy |
| Racket | Execute several coordinated drive-bys |
| Name | Kuznetsoff Family |
|---|---|
| Honor | Iconic—even their enemies respect their work |
| Feature | Large militia |
| Racket | Tactically isolate an area from police control |
| Name | Mancini Family |
|---|---|
| Honor | Honorable—always having cool fights and drama |
| Feature | Air piracy |
| Racket | Tactically isolate an area from police control |
| Name | Murphy's Dockmen |
|---|---|
| Honor | Honorable—always having cool fights and drama |
| Feature | Air piracy |
| Racket | Transport contraband via food trucks |
| Name | The Crimson Circle |
|---|---|
| Honor | Dishonorable—plays by “the rules," but still cheats |
| Feature | Sea piracy |
| Racket | Become a nuclear-armed power |
| Name | Hop Lee Tong |
|---|---|
| Honor | Iconic—even their enemies respect their work |
| Feature | Substance-growing |
| Racket | Hide illicit cash in walls and under floors |
| Name | Dagger Syndicate |
|---|---|
| Honor | Iconic—even their enemies respect their work |
| Feature | Drive-by attacks |
| Racket | Secretly buy out a power plant |
| Name | Emerald Tiger Triad |
|---|---|
| Honor | Less than none—absolutely soulless people |
| Feature | Always infighting |
| Racket | Frame a civilian to protect the leader's kid |