| Description | Coastal desert |
|---|---|
| Situation | War—roll 1D6 claims, active conflict in the area |
| Feature | Bomb craters |
| Claim | A cult plans to establish themselves here |
Generate nature
| Description | Tropical moist forest |
|---|---|
| Situation | Powder keg—roll 1D6 claims, tensions are high |
| Feature | Multiple factions |
| Claim | Aliens wish to make first contact here |
| Description | Wasteland |
|---|---|
| Situation | Powder keg—roll 1D6 claims, tensions are high |
| Feature | Lost explorers |
| Claim | Autonomous zone for an insurgent group |
| Description | Coniferous forest |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | Dead animals |
| Claim | The local animals are warding everyone off |
| Description | Coral reef |
|---|---|
| Situation | War—roll 1D6 claims, active conflict in the area |
| Feature | Rusted equipment |
| Claim | An agency wants it for training grounds |
| Description | Semi-arid desert |
|---|---|
| Situation | Quiet—people are few and far between |
| Feature | Magic circles |
| Claim | A studio wants it for a shooting location |
| Description | Cold desert |
|---|---|
| Situation | War—roll 1D6 claims, active conflict in the area |
| Feature | Bad weather |
| Claim | Cultists say it's theirs alone to worship |
| Description | Evergreen rainforest |
|---|---|
| Situation | Stable—sizable population, low regional conflict |
| Feature | Freak accidents |
| Claim | A nation is drawing artificial borders through it |
| Description | Highlands |
|---|---|
| Situation | Empty—someone claims it, but no one lives here |
| Feature | Invasive species |
| Claim | A musician wants to put on a show here |
| Description | Prairie |
|---|---|
| Situation | Quiet—people are few and far between |
| Feature | Chemical leak |
| Claim | Agency brass wants it monitored 24/7 |