Description | Temperate coast |
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Situation | Stable—sizable population, low regional conflict |
Feature | Magic circles |
Claim | Insurgents are using it to organize |
Generate nature
Description | Prairie |
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Situation | Stable—sizable population, low regional conflict |
Feature | Regular patrols |
Claim | CYCLOPS has assumed total control |
Description | Warm ocean |
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Situation | Empty—someone claims it, but no one lives here |
Feature | Teeming with life |
Claim | Locals cultivate a traditional plant here |
Description | Arctic tundra |
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Situation | Shaky—roll two claims, situation deteriorating |
Feature | Bomb craters |
Claim | A criminal organization is feuding over it |
Description | Salt marsh |
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Situation | Powder keg—roll 1D6 claims, tensions are high |
Feature | Teeming with life |
Claim | CYCLOPS is building something here |
Description | Prairie |
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Situation | Empty—someone claims it, but no one lives here |
Feature | Comfortable |
Claim | The army wants to build a base here |
Description | Highlands |
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Situation | War—roll 1D6 claims, active conflict in the area |
Feature | Circling birds |
Claim | Autonomous zone for an insurgent group |
Description | Cold ocean |
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Situation | Quiet—people are few and far between |
Feature | Wrong temperature |
Claim | CYCLOPS has assumed total control |
Description | Prairie |
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Situation | Quiet—people are few and far between |
Feature | Rusted equipment |
Claim | Corporate heads want it developed |
Description | Cold ocean |
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Situation | War—roll 1D6 claims, active conflict in the area |
Feature | Dead animals |
Claim | A general revolution has begun here |