Description | Trotting tripod |
---|---|
Budget | Hobbyist—explodes for 2D6 DAMAGE upon death |
Feature | Exposed joints |
Programming | Follow the target to the ends of the earth |
Generate robots
Description | Liquid nanoswarm |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Infrared scan |
Programming | Scan all areas thoroughly for information |
Description | Gorilla form |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Fuel tanks |
Programming | Destroy structures and roads |
Description | Robo-tank |
---|---|
Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
Feature | Flashbang diodes |
Programming | Push enemies out of cover |
Description | Chrome tentacles |
---|---|
Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
Feature | Searchlight face |
Programming | Memory wiped, will imprint like a dog |
Description | Robo-tank |
---|---|
Budget | Corporate—mash together 1D6 descriptions |
Feature | Fuel tanks |
Programming | Emulate healthy animal behavior |
Description | Basic humanoid |
---|---|
Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
Feature | Lateral thinking |
Programming | Defend a fixed point indefinitely |
Description | Battle hulk |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Grenade chucker |
Programming | Inverse of the Three Laws of Robotics |
Description | Segmented cube |
---|---|
Budget | Corporate—mash together 1D6 descriptions |
Feature | Cool paint job |
Programming | Gang up on the weakest enemy |
Description | Hourglass figure |
---|---|
Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
Feature | Hologram projector |
Programming | Fastidiously follow the Three Laws of Robotics |