Description | Basic humanoid |
---|---|
Budget | CYCLOPS—add 1D6 additional features |
Feature | Mine dropper |
Programming | Collect and dispose of trash |
Generate robots
Description | Toddling retro-bot |
---|---|
Budget | Corporate—mash together 1D6 descriptions |
Feature | Mine dropper |
Programming | Pondering the meaning of life |
Description | Object transformer |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Supersonic speed |
Programming | Compete with local animals for territory |
Description | Chicken walker |
---|---|
Budget | Corporate—mash together 1D6 descriptions |
Feature | Cloaking field |
Programming | Destroy structures and roads |
Description | Chicken walker |
---|---|
Budget | Academic—no more than 2D6 HP and 2 ARMOR |
Feature | Mind control |
Programming | Defend a fixed point indefinitely |
Description | Hardware skeleton |
---|---|
Budget | Amateur—no more than 1D6 HP and 1 ARMOR |
Feature | Mind control |
Programming | Movements are entirely randomized |
Description | Half-torso |
---|---|
Budget | Corporate—mash together 1D6 descriptions |
Feature | Electric shocks |
Programming | Record sights and sounds to onboard memory |
Description | Mecha-dog |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Personality matrix |
Programming | Willfully misinterpret voice commands |
Description | Liquid nanoswarm |
---|---|
Budget | Federal—roll again for conflicting programming |
Feature | Exposed wiring |
Programming | Fastidiously follow the Three Laws of Robotics |
Description | Vacant exoskeleton |
---|---|
Budget | Academic—no more than 2D6 HP and 2 ARMOR |
Feature | Cool paint job |
Programming | Collect and dispose of trash |