| Description | Segmented cube |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Mind control |
| Programming | Compete with local animals for territory |
Generate robots
| Description | Chicken walker |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Infrared scan |
| Programming | Prevent all combat in an area |
| Description | Robo-tank |
|---|---|
| Budget | Federal—roll again for conflicting programming |
| Feature | Cool paint job |
| Programming | Herd civilians out of an area |
| Description | Liquid nanoswarm |
|---|---|
| Budget | Corporate—mash together 1D6 descriptions |
| Feature | Cloaking field |
| Programming | Overload and dismantle electronics |
| Description | Concentric orb |
|---|---|
| Budget | CYCLOPS—add 1D6 additional features |
| Feature | Lateral thinking |
| Programming | Engineer ambushes and traps |