| Vehicle |
Mech frame
18 HP, 2 ARMOR |
|---|---|
| Attachments |
Mounted gun
1D6+1 DAMAGE
Front-mounted ram
No crash self-damage
Homing missiles
1D6+2 DAMAGE, 1D6 missiles |
Generate vehicles
| Vehicle |
Civilian carrier (e.g. semi, bus)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Integrated weapons
1D6 DAMAGE, 1D6 weapons
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Integrated weapons
1D6 DAMAGE, 1D6 weapons |
| Vehicle |
Sandrail
8 HP, 0 ARMOR |
|---|---|
| Attachments |
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Mounted heavy weapon
1D6+2 DAMAGE
Front-mounted ram
No crash self-damage |
| Vehicle |
Civilian car
8 HP, 1 ARMOR |
|---|---|
| Attachments |
Mine dropper
1D6 DAMAGE, 1D6 mines
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Mine dropper
1D6 DAMAGE, 1D6 mines |
| Vehicle |
Hang glider
3 HP, 0 ARMOR |
|---|---|
| Attachments |
Front-mounted ram
No crash self-damage
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Mine dropper
1D6 DAMAGE, 1D6 mines |
| Vehicle |
Sandrail
8 HP, 0 ARMOR |
|---|---|
| Attachments |
Mounted grenade launcher
1D6 DAMAGE
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Front-mounted ram
No crash self-damage |
| Vehicle |
Battleship
30 HP, 3 ARMOR |
|---|---|
| Attachments |
Gunner seats
0 DAMAGE, 1D6 seats
Mounted heavy weapon
1D6+2 DAMAGE
Mounted grenade launcher
1D6 DAMAGE |
| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Front-mounted ram
No crash self-damage
Mounted gun
1D6+1 DAMAGE |
| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Mounted heavy weapon
1D6+2 DAMAGE
Chemical weapon system
2D6 DAMAGE to area |
| Vehicle |
Light util. vehicle (e.g. Jeep, UAZ)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Chemical weapon system
2D6 DAMAGE to area
Auto-targeting prototype cannon
2D6 DAMAGE
Mounted heavy weapon
1D6+2 DAMAGE |