| Vehicle |
Civilian van
10 HP, 1 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE
Mounted heavy weapon
1D6+2 DAMAGE |
Generate vehicles
| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Chemical weapon system
2D6 DAMAGE to area
Integrated weapons
1D6 DAMAGE, 1D6 weapons
Chemical weapon system
2D6 DAMAGE to area |
| Vehicle |
Spaceship
40 HP, 3 ARMOR |
|---|---|
| Attachments |
Mounted heavy weapon
1D6+2 DAMAGE
Mine dropper
1D6 DAMAGE, 1D6 mines
Gunner seats
0 DAMAGE, 1D6 seats |
| Vehicle |
Tank
20 HP, 4 ARMOR |
|---|---|
| Attachments |
Mounted grenade launcher
1D6 DAMAGE
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Integrated weapons
1D6 DAMAGE, 1D6 weapons |
| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Mounted heavy weapon
1D6+2 DAMAGE
Mine dropper
1D6 DAMAGE, 1D6 mines |
| Vehicle |
Jet ski
3 HP, 1 ARMOR |
|---|---|
| Attachments |
Front-mounted ram
No crash self-damage
Mounted grenade launcher
1D6 DAMAGE
Mounted grenade launcher
1D6 DAMAGE |
| Vehicle |
Fighter aircraft
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Mounted heavy weapon
1D6+2 DAMAGE
Mounted grenade launcher
1D6 DAMAGE |
| Vehicle |
Sandrail
8 HP, 0 ARMOR |
|---|---|
| Attachments |
Mine dropper
1D6 DAMAGE, 1D6 mines
Integrated weapons
1D6 DAMAGE, 1D6 weapons
Front-mounted ram
No crash self-damage |
| Vehicle |
Light util. vehicle (e.g. Jeep, UAZ)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Mine dropper
1D6 DAMAGE, 1D6 mines
Front-mounted ram
No crash self-damage
Chemical weapon system
2D6 DAMAGE to area |
| Vehicle |
Race car (e.g. sports, stock)
10 HP, 0 ARMOR |
|---|---|
| Attachments |
Mounted gun
1D6+1 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE |