| Vehicle |
Civilian carrier (e.g. semi, bus)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Mounted gun
1D6+1 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE |
Generate vehicles
| Vehicle |
Motorcycle
6 HP, 1 ARMOR |
|---|---|
| Attachments |
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Mine dropper
1D6 DAMAGE, 1D6 mines
Mounted gun
1D6+1 DAMAGE |
| Vehicle |
Motorcycle
6 HP, 1 ARMOR |
|---|---|
| Attachments |
Mine dropper
1D6 DAMAGE, 1D6 mines
Front-mounted ram
No crash self-damage
Auto-targeting prototype cannon
2D6 DAMAGE |
| Vehicle |
Light util. vehicle (e.g. Jeep, UAZ)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Homing missiles
1D6+2 DAMAGE, 1D6 missiles
Front-mounted ram
No crash self-damage |
| Vehicle |
Small boat (e.g. fishing, patrol)
6 HP, 1 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Chemical weapon system
2D6 DAMAGE to area
Side hazards (e.g. spikes, laser jets)
3 DAMAGE |