Generate weapon_tags


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  • Tag
    HEAVY

    This thing is too big to be called a weapon. Once per mission, take +3 on a FORCEFUL roll that involves this weapon.

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    LUCKY

    Rolling an ultra success while attacking with this weapon grants the user one WAR DIE.

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    SHREDDER

    Deals double DAMAGE to exposed flesh. On critical hits, decreases the target’s ARMOR by 1.

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    INCENDIARY

    When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants.

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    SHREDDER

    Deals double DAMAGE to exposed flesh. On critical hits, decreases the target’s ARMOR by 1.

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    REMOTE

    Projectiles (or the weapon itself) can be remotely steered through chutes and around walls.

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    MESSY

    Enemies explode into gore/goo/scrap etc. on ultra successes (in addition to the usual bonus). No identifiers will remain—not even teeth.

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    POISONED

    When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.

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    LUCKY

    Rolling an ultra success while attacking with this weapon grants the user one WAR DIE.

    Weapon Tag
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    REMOTE

    Projectiles (or the weapon itself) can be remotely steered through chutes and around walls.

    Weapon Tag