| Tag |
FLASHY
If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit. |
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Generate weapon_tags
| Tag |
SAPIENT
Communicates with its wielder by thought; roll 1D6 for disposition: bloodthirsty, caring, craven, excitable, morose, stoic. |
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| Tag |
NON-LETHAL
Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success. |
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| Tag |
CUSTOMIZED
Deals an additional 1 DAMAGE and has a weapon skin (p. 141); coveted by enemies. |
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| Tag |
INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion. |
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| Tag |
NON-LETHAL
Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success. |
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| Tag |
PROTOTYPE
Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it. |
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| Tag |
LUCKY
Rolling an ultra success while attacking with this weapon grants the user one WAR DIE. |
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| Tag |
INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |
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| Tag |
MESSY
Enemies explode into gore/goo/scrap etc. on ultra successes (in addition to the usual bonus). No identifiers will remain—not even teeth. |
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