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LOUD
Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position). |
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Generate weapon_tags
Tag |
POISONED
When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take. |
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MENACING
Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee. |
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Tag |
MENACING
Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee. |
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Tag |
REMOTE
Projectiles (or the weapon itself) can be remotely steered through chutes and around walls. |
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FLASHY
If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit. |
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Tag |
NON-LETHAL
Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success. |
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INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion. |
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INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |
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Tag |
HUD
Scans hostiles. When you kill something new, the referee will tell you a useful fact about it. |
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