Generate weapon_tags


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  • Tag
    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

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    COLLAPSIBLE

    Easily concealed, no matter the size; will never be detected during pat-downs.

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    BANE

    Forged from (or fires) a magically useful material of your choice (silver, salt, etc.) Deals double DAMAGE to those affected.

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    VALUABLE

    Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.

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    FLASHY

    If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit.

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    EXPERIMENTAL

    When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).

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    FLASHY

    If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit.

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    CURSED

    Requires powerful magic to remove once equipped. The wielder may permanently spend 1D6 MAX HP to guarantee a successful attack.

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    BANE

    Forged from (or fires) a magically useful material of your choice (silver, salt, etc.) Deals double DAMAGE to those affected.

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    PROTOTYPE

    Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.

    Weapon Tag