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INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |
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Generate weapon_tags
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ELECTRIFIED
Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water. |
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GRIP
Custom materials and ergonomic design; the referee can never state that you drop this weapon. |
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| Tag |
PROTOTYPE
Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it. |
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| Tag |
RITUAL
Shatters to protect you from death once, negating lethal damage. Disintegrates afterward. |
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