| Tag |
HUD
Scans hostiles. When you kill something new, the referee will tell you a useful fact about it. |
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Generate weapon_tags
| Tag |
MESSY
Enemies explode into gore/goo/scrap etc. on ultra successes (in addition to the usual bonus). No identifiers will remain—not even teeth. |
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| Tag |
TRANQUILIZER
As NON-LETHAL, but chance is increased to 5-in-1D6 if a vulnerable area is specifically targeted (e.g. head, neck, exposed membrane, etc.) |
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| Tag |
ACCURATE
Scoped, sighted, or well-balanced; this weapon grants one automatic success when attacking per mission. |
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| Tag |
ICE
Makes surfaces slick and deals double DAMAGE to anything that requires warmth to function. |
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