| Description | Muddy trenches |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Scared animals |
| Grave | Cleaned-out outpost with empty vehicles |
Generate battlefields
| Description | Gothic castle |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Corpse piles |
| Grave | Nine simply marked graves in a perfect square |
| Description | Skyscraper floor |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Sack of money |
| Grave | People in uniform stacked beneath a bloody tarp |
| Description | Nuclear test town |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Bombed out |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Power plant |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Snipers posted |
| Grave | Peaceful natural mummy curled up with a pipe |
| Description | Grassy field |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Civilians fleeing |
| Grave | Creatively stacked collection of skulls |
| Description | Box canyon |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Reality fractures |
| Grave | Disorganized bones aside a dusty old novel |
| Description | Island resort |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Bombed out |
| Grave | Gaunt corpse clutching a stash of stimulants |
| Description | Gothic castle |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Ammo shack |
| Grave | Grisly suicide, shotgun trigger pulled with toe |
| Description | Island resort |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Corpse piles |
| Grave | Bruised corpse with a severely broken neck |