Generate battlefields


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  • DescriptionControl room
    LayoutCentral "arena" area—all routes lead back to it
    FeatureAir raids
    GraveCreatively stacked collection of skulls
    Battlefield
    DescriptionAutomated lab
    LayoutTight and labyrinth-like—tricky corners and doors
    FeatureArmor lockers
    GravePeople in uniform stacked beneath a bloody tarp
    Battlefield
    DescriptionCluttered warehouse
    LayoutVery uneven elevation—high ground is everything
    FeatureStrewn bones
    GraveShocked soldier with a clean hole in the forehead
    Battlefield
    DescriptionSprawling manor
    LayoutCentral "arena" area—all routes lead back to it
    FeatureFloating platforms
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield
    DescriptionMeat factory
    LayoutVery uneven elevation—high ground is everything
    FeatureBombed out
    GraveA tilted flag marks the spot of a loss
    Battlefield
    DescriptionJungle outposts
    LayoutCentral "arena" area—all routes lead back to it
    FeatureBear traps
    GraveGaunt corpse clutching a stash of stimulants
    Battlefield
    DescriptionGothic castle
    LayoutTight and labyrinth-like—tricky corners and doors
    FeatureCovered truck
    GraveBruised corpse with a severely broken neck
    Battlefield
    DescriptionBeached tanker
    LayoutSmall, interconnected areas—take control of them
    FeatureChemical canisters
    GraveDisorganized bones aside a dusty old novel
    Battlefield
    DescriptionCity square
    LayoutTight and labyrinth-like—tricky corners and doors
    FeatureOn fire
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield
    DescriptionIcy frigate
    LayoutTight and labyrinth-like—tricky corners and doors
    FeatureExploding barrels
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield