| Description | Shrubland foxholes |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Armor lockers |
| Grave | People in uniform stacked beneath a bloody tarp |
Generate battlefields
| Description | Fancy restaurant |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Barbed wire |
| Grave | A modest grave marked by flowers and toys |
| Description | Muddy trenches |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Fortified base |
| Grave | Something has absolutely dissected a human |
| Description | City square |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Broken glass |
| Grave | Person mauled by something vicious |
| Description | Box canyon |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Unused tanks |
| Grave | A grave has been dug but nobody's inside |