| Description | Meat factory |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Tripwires |
| Grave | Cleaned-out outpost with empty vehicles |
Generate battlefields
| Description | Icy frigate |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Tripwires |
| Grave | A warrior fallen upon a bayonet or sword |
| Description | Skyscraper floor |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Tripwires |
| Grave | A warrior fallen upon a bayonet or sword |
| Description | Oil rig |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Landmines |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Walk-in freezer |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Weird noises |
| Grave | Cleaned-out outpost with empty vehicles |