| Description | Island resort |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Radio towers |
| Grave | A spattering of blood and spare ammo |
Generate battlefields
| Description | Cluttered warehouse |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Barbed wire |
| Grave | Creatively stacked collection of skulls |
| Description | Icy frigate |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Tripwires |
| Grave | Grinning natural mummy with a gut wound |
| Description | Meat factory |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Air raids |
| Grave | A modest grave marked by flowers and toys |
| Description | Alpine compound |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Strewn bones |
| Grave | Grisly suicide, shotgun trigger pulled with toe |