| Description | Alpine compound |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Reality fractures |
| Grave | Hanged soldiers swaying in the breeze |
Generate battlefields
| Description | Sprawling manor |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Exploding barrels |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Brutalist academy |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Poisonous air |
| Grave | People in uniform stacked beneath a bloody tarp |
| Description | Muddy trenches |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Fortified base |
| Grave | Mangled skeleton shoved somewhere unusual |
| Description | Beached tanker |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Insect hives |
| Grave | A tilted flag marks the spot of a loss |