| Description | Meat factory |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Civilians fleeing |
| Grave | Unfortunate wanderer died to the elements |
Generate battlefields
| Description | Industrial foundry |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Landmines |
| Grave | Rotting skeleton hunched over an unsent letter |
| Description | Cluttered warehouse |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Radio towers |
| Grave | Nine simply marked graves in a perfect square |
| Description | Grassy field |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Armor lockers |
| Grave | Unfortunate wanderer died to the elements |
| Description | Shipyard crates |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Corpse piles |
| Grave | Peaceful natural mummy curled up with a pipe |