| Description | Automated lab |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Landmines |
| Grave | Grisly suicide, shotgun trigger pulled with toe |
Generate battlefields
| Description | Cluttered warehouse |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Insect hives |
| Grave | Rotting skeleton hunched over an unsent letter |
| Description | Walk-in freezer |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Armor lockers |
| Grave | Unfortunate wanderer died to the elements |
| Description | Dusty farm |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Bear traps |
| Grave | A warrior fallen upon a bayonet or sword |
| Description | Grassy field |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Chemical canisters |
| Grave | A tilted flag marks the spot of a loss |