| Description | Lavish casino |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Bear traps |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
Generate battlefields
| Description | Power plant |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Fortified base |
| Grave | Peaceful natural mummy curled up with a pipe |
| Description | Shopping mall |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Radio towers |
| Grave | A tilted flag marks the spot of a loss |
| Description | Nuclear test town |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Freight elevators |
| Grave | Rotting skeleton hunched over an unsent letter |
| Description | Swamp bridges |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Floating platforms |
| Grave | Gaunt corpse clutching a stash of stimulants |