| Description | Grassy field |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Insect hives |
| Grave | Smoking pile of ash haunted by a ghost |
Generate battlefields
| Description | Minecart tunnels |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Unused tanks |
| Grave | Gaunt corpse clutching a stash of stimulants |
| Description | Beached tanker |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Exploding barrels |
| Grave | Gravestone that wishes good health and luck |
| Description | Facing towers |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Armor lockers |
| Grave | A tilted flag marks the spot of a loss |
| Description | City square |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Radio towers |
| Grave | Scattered tongues, fingers, and eyes, radioactive |