| Description | Meat factory |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Scared animals |
| Grave | A single, shuffling zombie soldier, unresponsive |
Generate battlefields
| Description | Oil rig |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Armor lockers |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Brutalist academy |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Reality fractures |
| Grave | Shocked soldier with a clean hole in the forehead |
| Description | Island resort |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Weird noises |
| Grave | Boots with feet still in them, bucket of grenades |
| Description | Shrubland foxholes |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Air raids |
| Grave | A skeleton in camo clutching a whiskey bottle |