| Description | Slum marina |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Tripwires |
| Grave | Grinning natural mummy with a gut wound |
Generate battlefields
| Description | Grassy field |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Chemical canisters |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Industrial foundry |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Landmines |
| Grave | A modest grave marked by flowers and toys |
| Description | Island resort |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Snipers posted |
| Grave | Person mauled by something vicious |
| Description | Walk-in freezer |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Ammo shack |
| Grave | Peaceful natural mummy curled up with a pipe |