| Description | Slum marina |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Poisonous air |
| Grave | Creatively stacked collection of skulls |
Generate battlefields
| Description | Muddy trenches |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Civilians fleeing |
| Grave | A wooden cross with scratched-out dog tags |
| Description | Sprawling manor |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Covered truck |
| Grave | Bruised corpse with a severely broken neck |
| Description | Skyscraper floor |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Covered truck |
| Grave | Body in a foxhole wielding an impressive weapon |
| Description | Fancy restaurant |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Poisonous air |
| Grave | A wooden cross with scratched-out dog tags |