| Description | Sprawling manor |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Radio towers |
| Grave | Bruised corpse with a severely broken neck |
Generate battlefields
| Description | Lavish casino |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Insect hives |
| Grave | Hanged soldiers swaying in the breeze |
| Description | Skyscraper floor |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Poisonous air |
| Grave | Person mauled by something vicious |
| Description | Facing towers |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Scared animals |
| Grave | Bruised corpse with a severely broken neck |
| Description | Icy frigate |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | On fire |
| Grave | Grisly suicide, shotgun trigger pulled with toe |