| Description | Beached tanker |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Landmines |
| Grave | Grisly suicide, shotgun trigger pulled with toe |
Generate battlefields
| Description | Busy airport |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Large cage |
| Grave | Decaying body, gold coins spilling from pockets |
| Description | Control room |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Civilians fleeing |
| Grave | Cleaned-out outpost with empty vehicles |
| Description | Tropical beach |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Civilians fleeing |
| Grave | Hanged soldiers swaying in the breeze |
| Description | Gothic castle |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Fortified base |
| Grave | Scattered tongues, fingers, and eyes, radioactive |