| Description | Minecart tunnels |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Several bunkers |
| Grave | A modest grave marked by flowers and toys |
Generate battlefields
| Description | Island resort |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Chemical canisters |
| Grave | A grave has been dug but nobody's inside |
| Description | Shipyard crates |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Armor lockers |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Meat factory |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Covered truck |
| Grave | People in uniform stacked beneath a bloody tarp |
| Description | Minecart tunnels |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Unused tanks |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |