| Description | Skyscraper floor |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Unused tanks |
| Grave | Bruised corpse with a severely broken neck |
Generate battlefields
| Description | Savanna fortress |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Insect hives |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Grassy field |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Large cage |
| Grave | Mangled skeleton shoved somewhere unusual |
| Description | Control room |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | On fire |
| Grave | Cleaned-out outpost with empty vehicles |
| Description | Industrial foundry |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Strewn bones |
| Grave | Head on a pike with a dreadful expression |