| Description | Cluttered warehouse |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Sack of money |
| Grave | Boots with feet still in them, bucket of grenades |
Generate battlefields
| Description | Meat factory |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Floating platforms |
| Grave | Rotting skeleton hunched over an unsent letter |
| Description | Cluttered warehouse |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Explosives cache |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Busy airport |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Poisonous air |
| Grave | Bruised corpse with a severely broken neck |
| Description | Walk-in freezer |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Unused tanks |
| Grave | Decaying body, gold coins spilling from pockets |