| Description | Shipyard crates |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Toxic growths |
| Grave | Scattered tongues, fingers, and eyes, radioactive |
Generate battlefields
| Description | Minecart tunnels |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Exploding barrels |
| Grave | Something has absolutely dissected a human |
| Description | Sprawling manor |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Ammo shack |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Shipyard crates |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Scared animals |
| Grave | Person mauled by something vicious |
| Description | Shrubland foxholes |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Sack of money |
| Grave | Grinning natural mummy with a gut wound |