| Description | Muddy trenches |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Explosives cache |
| Grave | People in uniform stacked beneath a bloody tarp |
Generate battlefields
| Description | Gothic castle |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Weird noises |
| Grave | Case of untreated venom spread, unpleasant |
| Description | Minecart tunnels |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Fortified base |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Oil rig |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Two flags |
| Grave | Bruised corpse with a severely broken neck |
| Description | Power plant |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Scared animals |
| Grave | A spattering of blood and spare ammo |