Description | Icy frigate |
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Layout | Small, interconnected areas—take control of them |
Feature | Reality fractures |
Grave | Creatively stacked collection of skulls |
Generate battlefields
Description | Cluttered warehouse |
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Layout | Central "arena" area—all routes lead back to it |
Feature | Floating platforms |
Grave | Hanged soldiers swaying in the breeze |
Description | Minecart tunnels |
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Layout | Very uneven elevation—high ground is everything |
Feature | Flare plumes |
Grave | Creatively stacked collection of skulls |
Description | Slum marina |
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Layout | Tight and labyrinth-like—tricky corners and doors |
Feature | Tripwires |
Grave | Grisly suicide, shotgun trigger pulled with toe |
Description | Island resort |
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Layout | Very uneven elevation—high ground is everything |
Feature | Chemical canisters |
Grave | A grave has been dug but nobody's inside |