| Description | City square |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Bombed out |
| Grave | A skeleton in camo clutching a whiskey bottle |
Generate battlefields
| Description | Lavish casino |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Insect hives |
| Grave | A single, shuffling zombie soldier, unresponsive |
| Description | Control room |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Weapon racks |
| Grave | Grinning natural mummy with a gut wound |
| Description | Tropical beach |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Large cage |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Automated lab |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Reality fractures |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |