| Description | Tropical beach |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Explosives cache |
| Grave | Rotting skeleton hunched over an unsent letter |
Generate battlefields
| Description | Industrial foundry |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Strewn bones |
| Grave | Shocked soldier with a clean hole in the forehead |
| Description | Island resort |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Corpse piles |
| Grave | Boots with feet still in them, bucket of grenades |
| Description | Minecart tunnels |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Large cage |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Island resort |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Several bunkers |
| Grave | Decaying body, gold coins spilling from pockets |