| Description | Shopping mall |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Tripwires |
| Grave | A wooden cross with scratched-out dog tags |
Generate battlefields
| Description | Skyscraper floor |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Radio towers |
| Grave | Peaceful natural mummy curled up with a pipe |
| Description | Cluttered warehouse |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Insect hives |
| Grave | Unfortunate wanderer died to the elements |
| Description | Control room |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Several bunkers |
| Grave | Person mauled by something vicious |
| Description | Box canyon |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Toxic growths |
| Grave | Unmitigated devastation, bodies litter the area |