| Description | Grassy field |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Civilians fleeing |
| Grave | Unfortunate wanderer died to the elements |
Generate battlefields
| Description | Cluttered warehouse |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Chemical canisters |
| Grave | A grave has been dug but nobody's inside |
| Description | Nuclear test town |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Weapon racks |
| Grave | A single, shuffling zombie soldier, unresponsive |
| Description | Power plant |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Armor lockers |
| Grave | Grisly suicide, shotgun trigger pulled with toe |
| Description | Facing towers |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Sack of money |
| Grave | A single, shuffling zombie soldier, unresponsive |