| Description | Slum marina |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Landmines |
| Grave | Several poor souls strung up on meat hooks |
Generate battlefields
| Description | Shipyard crates |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Several bunkers |
| Grave | A tilted flag marks the spot of a loss |
| Description | Grassy field |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Landmines |
| Grave | A single, shuffling zombie soldier, unresponsive |
| Description | Control room |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Floating platforms |
| Grave | A skeleton in camo clutching a whiskey bottle |
| Description | Lavish casino |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Barbed wire |
| Grave | A single, shuffling zombie soldier, unresponsive |