| Description | Cluttered warehouse |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Broken glass |
| Grave | Peaceful natural mummy curled up with a pipe |
Generate battlefields
| Description | Lavish casino |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Weird noises |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Nuclear test town |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Scared animals |
| Grave | Unmitigated devastation, bodies litter the area |
| Description | Savanna fortress |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Strewn bones |
| Grave | Unmitigated devastation, bodies litter the area |
| Description | Gothic castle |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Chemical canisters |
| Grave | Person mauled by something vicious |