Generate rooms


  • 1
  • 5
  • 10
  • DescriptionCafeteria
    Exits (1d6 times)Up
    DoorsHigh-tech
    FeatureSpikes
    EventUltra-classified intel, foolishly left behind
    Room
    DescriptionMailroom
    Exits (1d6 times)West
    DoorsHigh-tech
    FeatureHigh ceilings
    EventA corpse, clawed to ribbons
    Room
    DescriptionClothing storage
    Exits (1d6 times)West
    DoorsStainless steel
    FeatureVery hot
    EventThe floors were just cleaned and waxed
    Room
    DescriptionControl room
    Exits (1d6 times)Up
    DoorsNone/archways
    FeatureWeapon displays
    EventSpilled mug of poisoned coffee
    Room
    DescriptionControl room
    Exits (1d6 times)South
    DoorsStainless steel
    FeatureGas leak smell
    EventHoles drilled through the ground
    Room
    DescriptionLibrary
    Exits (1d6 times)West
    DoorsStainless steel
    FeatureGas leak smell
    EventTrail of discarded clothing
    Room
    DescriptionMorgue
    Exits (1d6 times)South
    DoorsMetal bars
    FeatureUnusually cold
    EventSensitive documents burn in a trashcan
    Room
    DescriptionBarracks
    Exits (1d6 times)South
    DoorsStainless steel
    FeatureSpikes
    EventWinding trail of mysterious footprints
    Room
    DescriptionShooting range
    Exits (1d6 times)North
    DoorsStainless steel
    FeatureFilm on projector
    EventTear-stained pile of tissues
    Room
    DescriptionMorgue
    Exits (1d6 times)Down
    DoorsStainless steel
    FeatureMysterious button
    EventFresh bloodstains smeared across the walls
    Room