Generate rooms


  • 1
  • 5
  • 10
  • DescriptionWeapons storage
    Exits (1d6 times)Down
    DoorsNone/archways
    FeatureMysterious button
    EventAn empty pedestal, something clearly taken
    Room
    DescriptionMeeting room
    Exits (1d6 times)North
    DoorsNone/archways
    FeatureBug infestation
    EventThe walls are pockmarked with bullet holes
    Room
    DescriptionRobot engineering
    Exits (1d6 times)Down
    DoorsWooden
    FeaturePoorly painted
    EventThe floors were just cleaned and waxed
    Room
    DescriptionTorture chamber
    Exits (1d6 times)North
    DoorsHigh-tech
    FeatureBug infestation
    EventWalls covered in crayon drawings
    Room
    DescriptionIndoor garden
    Exits (1d6 times)Up
    DoorsHigh-tech
    FeatureAnimals in cages
    EventUltra-classified intel, foolishly left behind
    Room
    DescriptionChapel/prayer room
    Exits (1d6 times)South
    DoorsStainless steel
    FeatureVery hot
    EventRoom's colors have been inverted
    Room
    DescriptionEvil lair
    Exits (1d6 times)East
    DoorsWooden
    FeatureVents
    EventHaunted by a recently dead spirit
    Room
    DescriptionIndoor garden
    Exits (1d6 times)South
    DoorsStainless steel
    FeatureFilm on projector
    EventIn the midst of a simulated rainstorm
    Room
    DescriptionChapel/prayer room
    Exits (1d6 times)South
    DoorsStainless steel
    FeatureGas leak smell
    EventHaunted by a recently dead spirit
    Room
    DescriptionAnechoic chamber
    Exits (1d6 times)East
    DoorsMetal bars
    FeatureUnusually cold
    EventTear-stained pile of tissues
    Room