| Description | Janitor’s closet |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Danger signage |
| Event | Room's colors have been inverted |
Generate rooms
| Description | Cafeteria |
|---|---|
| Exits (1d6 times) | Up |
| Doors | High-tech |
| Feature | High ceilings |
| Event | Briefcase of money pierced by bullet hole |
| Description | Meeting room |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Contains secret door |
| Event | Katana sticking out of the ground |
| Description | Library |
|---|---|
| Exits (1d6 times) | West |
| Doors | Metal bars |
| Feature | Contains secret door |
| Event | Trail of discarded clothing |
| Description | Library |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Wooden |
| Feature | Ticking clock |
| Event | Inexplicable tire marks across floor |
| Description | Gallery |
|---|---|
| Exits (1d6 times) | Down |
| Doors | High-tech |
| Feature | Virtual reality setup |
| Event | Winding trail of mysterious footprints |
| Description | Bar |
|---|---|
| Exits (1d6 times) | East |
| Doors | Wooden |
| Feature | Cables across floor |
| Event | Walls covered in crayon drawings |
| Description | Film set (impressive) |
|---|---|
| Exits (1d6 times) | North |
| Doors | None/archways |
| Feature | Flashing lights |
| Event | Ultra-classified intel, foolishly left behind |
| Description | Clothing storage |
|---|---|
| Exits (1d6 times) | Down |
| Doors | None/archways |
| Feature | Broken lights |
| Event | Sensitive documents burn in a trashcan |
| Description | Laboratory |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Reinforced |
| Feature | Whiteboard |
| Event | Monitored by drones that mimic birds |