Description | Food storage |
---|---|
Exits (1d6 times) | South |
Doors | Metal bars |
Feature | Weak floor |
Event | Impact crater the length of a car |
Generate rooms
Description | Server room |
---|---|
Exits (1d6 times) | South |
Doors | High-tech |
Feature | Automatic turret |
Event | The floors were just cleaned and waxed |
Description | Medical storage |
---|---|
Exits (1d6 times) | East |
Doors | Metal bars |
Feature | High ceilings |
Event | Trail of discarded clothing |
Description | Shooting range |
---|---|
Exits (1d6 times) | North |
Doors | High-tech |
Feature | Mirrors |
Event | Impact crater the length of a car |
Description | Chapel/prayer room |
---|---|
Exits (1d6 times) | West |
Doors | Reinforced |
Feature | Half-flooded |
Event | Winding trail of mysterious footprints |