| Description | Prison |
|---|---|
| Exits (1d6 times) | West |
| Doors | None/archways |
| Feature | Gas leak smell |
| Event | A corpse, clawed to ribbons |
Generate rooms
| Description | Clothing storage |
|---|---|
| Exits (1d6 times) | North |
| Doors | Reinforced |
| Feature | Boring decorations |
| Event | Everything is soaked in green ooze |
| Description | Library |
|---|---|
| Exits (1d6 times) | West |
| Doors | Stainless steel |
| Feature | Oil-slick floors |
| Event | Covered in plastic tarp |
| Description | Meeting room |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Very hot |
| Event | In the midst of a simulated rainstorm |
| Description | Auditorium |
|---|---|
| Exits (1d6 times) | North |
| Doors | Stainless steel |
| Feature | Animals in cages |
| Event | A radio plays a cassette tape |