| Description | Auditorium |
|---|---|
| Exits (1d6 times) | East |
| Doors | Stainless steel |
| Feature | High ceilings |
| Event | Katana sticking out of the ground |
Generate rooms
| Description | Meeting room |
|---|---|
| Exits (1d6 times) | North |
| Doors | None/archways |
| Feature | High ceilings |
| Event | A radio plays a cassette tape |
| Description | Cafeteria |
|---|---|
| Exits (1d6 times) | North |
| Doors | High-tech |
| Feature | High ceilings |
| Event | Impact crater the length of a car |
| Description | Clothing storage |
|---|---|
| Exits (1d6 times) | West |
| Doors | None/archways |
| Feature | Weapon displays |
| Event | Haunted by a recently dead spirit |
| Description | Film set (amateur) |
|---|---|
| Exits (1d6 times) | South |
| Doors | Stainless steel |
| Feature | Poorly painted |
| Event | Walls covered in crayon drawings |