| Description | Cafeteria |
|---|---|
| Exits (1d6 times) | South |
| Doors | Wooden |
| Feature | Virtual reality setup |
| Event | An offering has been left to an unknown god |
Generate rooms
| Description | Darkroom |
|---|---|
| Exits (1d6 times) | Down |
| Doors | High-tech |
| Feature | Bug infestation |
| Event | An offering has been left to an unknown god |
| Description | Bar |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Metal bars |
| Feature | Broken lights |
| Event | Fresh bloodstains smeared across the walls |
| Description | Rec room |
|---|---|
| Exits (1d6 times) | East |
| Doors | High-tech |
| Feature | Bug infestation |
| Event | In the midst of a simulated rainstorm |
| Description | Weapons storage |
|---|---|
| Exits (1d6 times) | South |
| Doors | Metal bars |
| Feature | Bug infestation |
| Event | Covered in plastic tarp |