| Description | Surveillance |
|---|---|
| Exits (1d6 times) | West |
| Doors | Reinforced |
| Feature | Gas leak smell |
| Event | Trail of discarded clothing |
Generate rooms
| Description | Rec room |
|---|---|
| Exits (1d6 times) | South |
| Doors | Stainless steel |
| Feature | High ceilings |
| Event | Someone was just here and left their trash behind |
| Description | Hallway |
|---|---|
| Exits (1d6 times) | North |
| Doors | Reinforced |
| Feature | Mysterious button |
| Event | In the midst of a simulated rainstorm |
| Description | Gym |
|---|---|
| Exits (1d6 times) | Up |
| Doors | Metal bars |
| Feature | Vents |
| Event | An offering has been left to an unknown god |
| Description | Prison |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Poorly painted |
| Event | An empty pedestal, something clearly taken |