| Description | Anechoic chamber |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Smoky air |
| Event | Katana sticking out of the ground |
Generate rooms
| Description | Gym |
|---|---|
| Exits (1d6 times) | South |
| Doors | None/archways |
| Feature | Mirrors |
| Event | An offering has been left to an unknown god |
| Description | Clothing storage |
|---|---|
| Exits (1d6 times) | North |
| Doors | Metal bars |
| Feature | Whispering sounds |
| Event | Inexplicable tire marks across floor |
| Description | Office |
|---|---|
| Exits (1d6 times) | East |
| Doors | Stainless steel |
| Feature | Vents |
| Event | The walls are pockmarked with bullet holes |
| Description | Gym |
|---|---|
| Exits (1d6 times) | Up |
| Doors | High-tech |
| Feature | Novelty wallpaper |
| Event | Walls covered in crayon drawings |