| Description | Prison |
|---|---|
| Exits (1d6 times) | Down |
| Doors | High-tech |
| Feature | Boring decorations |
| Event | Monitored by drones that mimic birds |
Generate rooms
| Description | Atrium |
|---|---|
| Exits (1d6 times) | West |
| Doors | None/archways |
| Feature | Blaring alarm |
| Event | Left behind photograph of a character |
| Description | Morgue |
|---|---|
| Exits (1d6 times) | West |
| Doors | Stainless steel |
| Feature | Virtual reality setup |
| Event | An offering has been left to an unknown god |
| Description | Office |
|---|---|
| Exits (1d6 times) | East |
| Doors | Wooden |
| Feature | Very hot |
| Event | Covered in plastic tarp |
| Description | Janitor’s closet |
|---|---|
| Exits (1d6 times) | West |
| Doors | Stainless steel |
| Feature | Boring decorations |
| Event | The floors were just cleaned and waxed |