| Description | Bar |
|---|---|
| Exits (1d6 times) | West |
| Doors | None/archways |
| Feature | Spikes |
| Event | Everything is soaked in green ooze |
Generate rooms
| Description | Film set (amateur) |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Reinforced |
| Feature | High ceilings |
| Event | Tear-stained pile of tissues |
| Description | Prison |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Spikes |
| Event | An empty pedestal, something clearly taken |
| Description | Cafeteria |
|---|---|
| Exits (1d6 times) | East |
| Doors | High-tech |
| Feature | Poorly painted |
| Event | Impact crater the length of a car |
| Description | Bar |
|---|---|
| Exits (1d6 times) | South |
| Doors | None/archways |
| Feature | Boring decorations |
| Event | Fresh bloodstains smeared across the walls |