| Description | Surveillance |
|---|---|
| Exits (1d6 times) | Up |
| Doors | None/archways |
| Feature | Cables across floor |
| Event | A computer monitor, smashed to pieces |
Generate rooms
| Description | Clothing storage |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Wooden |
| Feature | Flashing lights |
| Event | A computer monitor, smashed to pieces |
| Description | Chapel/prayer room |
|---|---|
| Exits (1d6 times) | East |
| Doors | High-tech |
| Feature | Spikes |
| Event | Holes drilled through the ground |
| Description | Torture chamber |
|---|---|
| Exits (1d6 times) | North |
| Doors | High-tech |
| Feature | Bug infestation |
| Event | Tear-stained pile of tissues |
| Description | Janitor’s closet |
|---|---|
| Exits (1d6 times) | South |
| Doors | Reinforced |
| Feature | Virtual reality setup |
| Event | An empty pedestal, something clearly taken |