| Description | Evil lair |
|---|---|
| Exits (1d6 times) | Up |
| Doors | Reinforced |
| Feature | Smoky air |
| Event | Inexplicable tire marks across floor |
Generate rooms
| Description | Evil lair |
|---|---|
| Exits (1d6 times) | East |
| Doors | High-tech |
| Feature | Half-flooded |
| Event | An offering has been left to an unknown god |
| Description | Server room |
|---|---|
| Exits (1d6 times) | East |
| Doors | Metal bars |
| Feature | Broken lights |
| Event | An offering has been left to an unknown god |
| Description | Hallway |
|---|---|
| Exits (1d6 times) | East |
| Doors | None/archways |
| Feature | Gas leak smell |
| Event | Tiny house constructed out of office supplies |
| Description | Evil lair |
|---|---|
| Exits (1d6 times) | North |
| Doors | High-tech |
| Feature | Weak floor |
| Event | Tiny house constructed out of office supplies |