| Name | Addis Ababa |
|---|---|
| CYCLOPS Surveillance Level | None (for now, 3-in-1D6: Headline interests them) |
| Feature | Gang war |
| Headline | AGENCY LOCKS DOWN ROADS |
Generate locations
| Description | Sterile nothingness |
|---|---|
| Size | Anomalous room |
| Integrity | Impenetrable |
| Feature | Caustic downpour |
| Center | Button that undoes all previous missions |
| Description | Power plant |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Broken glass |
| Grave | Unfortunate wanderer died to the elements |
| Description | Prison |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Wooden |
| Feature | Eerie statue |
| Event | An offering has been left to an unknown god |
| Name | Busan |
|---|---|
| CYCLOPS Surveillance Level | Single informant assigned to entire city |
| Feature | Gang war |
| Headline | LEADERS' SUMMIT INTERRUPTED |
| Name | Valletta |
|---|---|
| CYCLOPS Surveillance Level | Most phones and security systems are tapped |
| Feature | Mugging string |
| Headline | POLITICIAN PUBLICLY HARASSED |
| Description | Melting city |
|---|---|
| Size | City-sized perimeter |
| Integrity | Self-sustaining |
| Feature | Strewn skeletons |
| Center | Treasure that, if touched, loses all value |
| Description | Hostile architecture |
|---|---|
| Size | Surreal structure |
| Integrity | Self-sustaining |
| Feature | Strewn skeletons |
| Center | Structure with malicious intelligence |
| Description | Oil rig |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Radio towers |
| Grave | Very fresh corpse (1-in-1D6: Not actually dead) |
| Description | Crystal caves |
|---|---|
| Size | City-sized perimeter |
| Integrity | All-consuming |
| Feature | Inverted rainbows |
| Center | Gigantic chain hooked to the moon |