| Description | Skyscraper floor |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Poisonous air |
| Grave | Grinning natural mummy with a gut wound |
Generate locations
| Description | Prairie |
|---|---|
| Situation | Stable—sizable population, low regional conflict |
| Feature | Ruined houses |
| Claim | The place is being used as a penal colony |
| Name | Valletta |
|---|---|
| CYCLOPS Surveillance Level | Working indirectly through local authorities |
| Feature | Disease spread |
| Headline | SOLDIER RECEIVES COMMENDATION |
| Description | Chapel/prayer room |
|---|---|
| Exits (1d6 times) | West |
| Doors | Reinforced |
| Feature | Half-flooded |
| Event | Winding trail of mysterious footprints |
| Description | Shack |
|---|---|
| Owner | Civilian |
| Security | Single guard post |
| Feature | Squatters |
| History | Someone added several new rooms |