| Name | Miracles of Mwamba |
|---|---|
| Spell Level | Master |
| Obscurity | Anyone can do it |
| Feature (Roll Equal to Spell Level) | Summon anomaly |
| Effect (Once, or 1d6 for LEVEL 6) | The user's existence is universally forgotten |
Generate spells
| Name | Silver Hand Style |
|---|---|
| Spell Level | Master |
| Obscurity | Anyone can do it |
| Feature (Roll Equal to Spell Level) | Group séance |
| Effect (Once, or 1d6 for LEVEL 6) | Harvests people’s energy for a giga-attack |
| Name | Sword of the Seraphim |
|---|---|
| Spell Level | Expert |
| Obscurity | Well-known by mages |
| Feature (Roll Equal to Spell Level) | Corpse juice |
| Effect (Once, or 1d6 for LEVEL 6) | An elder god is awoken to end the world |
| Name | Fifth Horseman’s Call |
|---|---|
| Spell Level | Adept |
| Obscurity | One living expert |
| Feature (Roll Equal to Spell Level) | Spell jars |
| Effect (Once, or 1d6 for LEVEL 6) | Total control over an ancient superweapon |
| Name | Cato's Magical Mystery |
|---|---|
| Spell Level | Master |
| Obscurity | One living expert |
| Feature (Roll Equal to Spell Level) | Animal bones |
| Effect (Once, or 1d6 for LEVEL 6) | Births a new being without a soul |