| Tag |
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation. |
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Generate weapon_tag
| Tag |
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation. |
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| Tag |
PROTOTYPE
Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it. |
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| Tag |
QUICK-DRAW
Attacks that target enemies drawing their weapons will always succeed. |
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| Tag |
ANTI-MATERIEL
Deals double DAMAGE to vehicles and structures; cumbersome to carry around. |
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| Tag |
MESSY
Enemies explode into gore/goo/scrap etc. on ultra successes (in addition to the usual bonus). No identifiers will remain—not even teeth. |
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RITUAL
Shatters to protect you from death once, negating lethal damage. Disintegrates afterward. |
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| Tag |
ARMOR-PIERCING
Attacks with this weapon ignore ARMOR bonuses granted by physical means. |
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| Tag |
ALT-FIRE
This weapon has a secondary component or form which also deals damage, (e.g. bayonet, launcher attachment, sword that becomes a whip). |
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| Tag |
REMOTE
Projectiles (or the weapon itself) can be remotely steered through chutes and around walls. |
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