Generate weapon_tag


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  • Tag
    ANTI-MATERIEL

    Deals double DAMAGE to vehicles and structures; cumbersome to carry around.

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

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    PROTOTYPE

    Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.

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    MENACING

    Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee.

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    HUD

    Scans hostiles. When you kill something new, the referee will tell you a useful fact about it.

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    MENACING

    Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee.

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

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    EXPERIMENTAL

    When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).

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    INCENDIARY

    When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants.

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    ELECTRIFIED

    Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.

    Weapon Tag